Difference between revisions of "Earth Elemental"
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{{Unitstats | {{Unitstats | ||
− | | description | + | | description = <center>"''Agragaaah, we be ambushed by mountain!''" - Slab, Nether cave troll<br></center> |
These massive elementals, who are as old as the hills, are the ultimate expression of nature's unbridled wrath. Using their incredible power to crush components, they demonstrate that nature can be a real mother. Composed of rocks and other minerals, they demand a diet rich of nutrients to maintain their existence on the mortal plane. | These massive elementals, who are as old as the hills, are the ultimate expression of nature's unbridled wrath. Using their incredible power to crush components, they demonstrate that nature can be a real mother. Composed of rocks and other minerals, they demand a diet rich of nutrients to maintain their existence on the mortal plane. | ||
− | | infoboxcolor | + | | infoboxcolor = |
− | | labelcolor | + | | labelcolor = {{Color Verdant}} |
− | | color | + | | color = [[VERDANT]] |
− | | race | + | | race = [[ELEMENTAL]] |
− | | attrib | + | | attrib = [[SUMMON]] [[NOMARKET]] |
− | | power | + | | power = 22,000 |
− | | ap | + | | ap = 100,000 |
− | | type | + | | type = [[MELEE]] |
− | | init | + | | init = 1 |
− | | counter | + | | counter = 15,000 |
− | | xap | + | | xap = 275,000 |
− | | xtype | + | | xtype = [[MAGIC]] [[RANGED]] |
− | | xinit | + | | xinit = 3 |
− | | hp | + | | hp = 100,000 |
− | | recruit | + | | recruit = - |
− | | upkeep | + | | upkeep = 36.0 M.P. |
− | | ability | + | | ability = [[ENDURANCE]], |
[[WEAKNESS TO ATTACKTYPE]] [[LIGHTNING]] | [[WEAKNESS TO ATTACKTYPE]] [[LIGHTNING]] | ||
− | | spell | + | | spell = [[Summon Earth Elemental]] |
− | | item | + | | item = - |
− | | red | + | | red = 50 |
− | | black | + | | black = 60 |
− | | blue | + | | blue = 40 |
− | | missile | + | | missile = 90 |
− | | fire | + | | fire = 50 |
− | | poison | + | | poison = 100 |
− | | breath | + | | breath = 60 |
− | | magic | + | | magic = 50 |
− | | melee | + | | melee = 90 |
− | | ranged | + | | ranged = 70 |
− | | lightning | + | | lightning = 50 |
− | | cold | + | | cold = 40 |
− | | paralyze | + | | paralyze = 95 |
− | | psychic | + | | psychic = 80 |
− | | holy | + | | holy = 80 |
− | | image | + | | hero = [[Summoner]] |
+ | | image = [[image:EarthElemental.jpg]] | ||
}} | }} | ||
− | < | + | <span style="color:#f1c40f;">'''Recommended Role:''' Magic Sniper</span> |
− | [[Category:Units]] | + | |
− | [[Category:Verdant Units]] | + | |
− | [[Category: Elementals]] | + | |
− | [[Category:Ultimates]] | + | '''<span style="color:#f1c40f;">Recommended Pairing:</span>''' |
− | [[Category:Melee Units]] | + | |
− | [[Category:Magic Units]] | + | <span style="color:#f1c40f;">White - [[Naga_Queen|Naga Queen]]/[[Titan|Titan]] to trade favorably</span> |
− | [[Category:Ranged Units]] | + | |
− | + | <span style="color:#f1c40f;">Blue - [[Djinni|Djinni]]/[[Air_Elemental|Air Elemental]]/[[Ice_Elemental|Ice Elemental]] to trade favorably</span> | |
+ | |||
+ | <span style="color:#f1c40f;">Green - [[Treant|Treant]]/[[Mandrake|Mandrake]] to tank, [[High_Elf|High Elf]] to snipe</span> | ||
+ | |||
+ | <span style="color:#f1c40f;">Black - [[Lich|Lich]]/[[Dark_Elf_Magician|Dark Elf Magician]] to trade favorably</span> | ||
+ | |||
+ | <span style="color:#f1c40f;">Red - [[Dwarven_Shaman|Dwarven Shaman]]/[[Efreeti|Efreeti]] to tank and trade favorably, Any Fire sniper</span> | ||
+ | |||
+ | [[Category:Units]] [[Category:Verdant Units]] [[Category:Elementals]] [[Category:Ultimates]] [[Category:Melee Units]] [[Category:Magic Units]] [[Category:Ranged Units]] |
Latest revision as of 12:25, 3 October 2021
Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two
These massive elementals, who are as old as the hills, are the ultimate expression of nature's unbridled wrath. Using their incredible power to crush components, they demonstrate that nature can be a real mother. Composed of rocks and other minerals, they demand a diet rich of nutrients to maintain their existence on the mortal plane.
Unit Statistics | |
Name | Earth Elemental |
Magic Speciality | Verdant |
Race | Elemental |
Attributes | Summon, No Market |
Power Rank | 22,000 |
Attack Power | 100,000 |
Attack Type | Melee |
Attack Initiative | 1 |
Counter Attack | 15,000 |
Extra Attack Power | 550,000 |
Extra Attack Type | Magic Ranged |
Extra Attack Initiative | 3 |
Hit Points | 100,000 |
Recruit Cost | - |
Upkeep Cost | 36 M.P. |
Abilities | Endurance |
Related Spell | Summon Earth Elemental |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 40% |
ERADICATION | 50% |
NETHER | 60% |
PHANTASM | 40% |
Attack Resistances | |
MISSILE | 90% |
FIRE | 50% |
POISON | 100% |
BREATH | 60% |
MAGIC | 50% |
MELEE | 90% |
RANGED | 70% |
LIGHTNING | 50% |
COLD | 40% |
PARALYSE | 95% |
PSYCHIC | 80% |
HOLY | 80% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | Summoner |
Recommended Role: Magic Sniper
Recommended Pairing:
White - Naga Queen/Titan to trade favorably
Blue - Djinni/Air Elemental/Ice Elemental to trade favorably
Green - Treant/Mandrake to tank, High Elf to snipe
Black - Lich/Dark Elf Magician to trade favorably
Red - Dwarven Shaman/Efreeti to tank and trade favorably, Any Fire sniper