Difference between revisions of "Merchant"

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A skilled merchant is one of the greatest types of people to have around if you are in need of a good economy. Able to sell things no one wants and buy those things desired by everyone, the merchant is able to manipulate the economy of your country in various ways.
 
A skilled merchant is one of the greatest types of people to have around if you are in need of a good economy. Able to sell things no one wants and buy those things desired by everyone, the merchant is able to manipulate the economy of your country in various ways.
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== Abilities ==
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Passive: [[Trading|Trading]] (Obtained at level 9):
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*Increases Geld Income by 20k + 20k per skill level
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*The bonus is limited by your population <span style="color:#2ecc71;">(on all servers, other than [[Arch|Arch]])</span>
  
==Trading==
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== Formula ==
*Increase Geld Income by 20k + 20k/lvl.
 
  
Considering the upkeep costs of a [[Merchant]] :
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{|
<table>
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|-
<tr><th>Merchant Level</th><th>Mana</th><th>Geld</th></tr>
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! Merchant Level
<tr><td><center>9</center></td><td>-95</td><td>+ 30 000</td></tr>
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! Skill Level
<tr><td><center>10</center></td><td>-100</td><td>+ 49 000</td></tr>
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! Mana
<tr><td><center>11</center></td><td>-105</td><td>+ 68 000</td></tr>
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! Geld
<tr><td><center>12</center></td><td>-110</td><td>+ 87 000</td></tr>
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! Minimum population
<tr><td><center>13</center></td><td>-115</td><td>+106 000</td></tr>
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|-
<tr><td><center>14</center></td><td>-120</td><td>+125 000</td></tr>
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| <center>9</center>  
<tr><td><center>15</center></td><td>-125</td><td>+144 000</td></tr>
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| 1
<tr><td><center>16</center></td><td>-130</td><td>+163 000</td></tr>
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| -190
<tr><td><center>17</center></td><td>-135</td><td>+182 000</td></tr>
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| + 30 000
<tr><td><center>18</center></td><td>-140</td><td>+201 000</td></tr>
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| align="center" | 40k
<tr><td><center>19</center></td><td>-145</td><td>+220 000</td></tr>
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|-
<tr><td><center>20</center></td><td>-150</td><td>+239 000</td></tr>
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| <center>10</center>  
<tr><td><center>21</center></td><td>-155</td><td>+258 000</td></tr>
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| 2
</table>
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| -200
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| + 49 000
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| align="center" | 60k
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|-
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| <center>11</center>  
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| 3
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| -210
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| + 68 000
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| align="center" | 80k
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|-
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| <center>12</center>  
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| 4
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| -220
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| + 87 000
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| align="center" | 100k
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|-
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| <center>13</center>  
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| 5
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| -230
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| +106 000
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| align="center" | 120k
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|-
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| <center>14</center>  
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| 6
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| -240
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| +125 000
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| align="center" | 140k
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|-
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| <center>15</center>  
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| 7
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| -250
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| +144 000
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| align="center" | 160k
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|-
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| <center>16</center>  
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| 8
 +
| -260
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| +163 000
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| align="center" | 180k
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|-
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| <center>17</center>  
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| 9
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| -270
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| +182 000
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| align="center" | 200k
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|-
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| <center>18</center>  
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| 10
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| -280
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| +201 000
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| align="center" | 220k
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|-
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| <center>19</center>  
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| 11
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| -290
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| +220 000
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| align="center" | 240k
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|-
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| <center>20</center>  
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| 12
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| -300
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| +239 000
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| align="center" | 260k
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|-
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| <center>21</center>  
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| 13
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| -310
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| +258 000
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| align="center" | 280k
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|}
  
==Summary==
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*Mana cost updated 2-9-2017 by Darknight
  
The amount of cash that a merchant makes may seem small compared to the price you pay - but it comes all the time, no matter if you keep [[towns]] and [[farms]]. This makes your mage invulnerable to death, very nice for mages fighting in the low ranks and during war. Commands a very high price on the market. Unless you expect to war, don't buy it unless there are sufficient turns left before Armageddon for you to make a sizable profit.
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*The upkeep cost of the merchant is taken in account in the table above
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*If you don't have the minimum population, the geld bonus is the value of your current pop (eg 40k pop = 40k geld)
  
[http://www.the-reincarnation.com/viewtopic.php?f=2&t=22082 UBB discussion]
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[[Category:Heroes]] [[Category:Plain Heroes]] [[Category:Nonbattle Heroes]]
[[category:heroes]] [[category:nonbattle heroes]] [[category:plain Heroes]]
 

Latest revision as of 05:43, 30 January 2023

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A skilled merchant is one of the greatest types of people to have around if you are in need of a good economy. Able to sell things no one wants and buy those things desired by everyone, the merchant is able to manipulate the economy of your country in various ways.

Hero Statistics
Profession Merchant
Magic Speciality Plain
Race Human
Attributes Mercenary Nobattle
Gender Male
Attack Power -
Attack Type -
Counter Attack -
Hit Points -
Upkeep Cost -1000 + 1000*level gold 50 + 5*level m.p.
Abilities Trading (9)
Re PLAIN.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


 

Abilities

Passive: Trading (Obtained at level 9):

  • Increases Geld Income by 20k + 20k per skill level
  • The bonus is limited by your population (on all servers, other than Arch)

Formula

Merchant Level Skill Level Mana Geld Minimum population
9
1 -190 + 30 000 40k
10
2 -200 + 49 000 60k
11
3 -210 + 68 000 80k
12
4 -220 + 87 000 100k
13
5 -230 +106 000 120k
14
6 -240 +125 000 140k
15
7 -250 +144 000 160k
16
8 -260 +163 000 180k
17
9 -270 +182 000 200k
18
10 -280 +201 000 220k
19
11 -290 +220 000 240k
20
12 -300 +239 000 260k
21
13 -310 +258 000 280k
  • Mana cost updated 2-9-2017 by Darknight
  • The upkeep cost of the merchant is taken in account in the table above
  • If you don't have the minimum population, the geld bonus is the value of your current pop (eg 40k pop = 40k geld)