Difference between revisions of "Endurance"

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has a lot to do with [[Fatigue]]
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Units with [[Endurance]] are less susceptible to [[Fatigue]] than other units.
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[[Endurance]] ability is particularly good for low [[Initiative]] units with [[Counter|Counter Attack]], that likely are attacked a lot before they do their main strike.
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Normal units suffer a 15% penalty after every attack/counter.
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* Units with [[Endurance]] only suffer 10% penalty.
  
( still rather empty :/ )
 
  
 
'''[[Unit Abilities]]''' | '''[[Units]]''' [[Category: Unit Abilities]]
 
'''[[Unit Abilities]]''' | '''[[Units]]''' [[Category: Unit Abilities]]

Latest revision as of 07:00, 11 October 2006

Units with Endurance are less susceptible to Fatigue than other units. Endurance ability is particularly good for low Initiative units with Counter Attack, that likely are attacked a lot before they do their main strike.


Normal units suffer a 15% penalty after every attack/counter.

  • Units with Endurance only suffer 10% penalty.


Unit Abilities | Units