Difference between revisions of "Endurance"

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Units with [[Endurance]] are less susceptible to [[Fatigue]] than other units.  
 
Units with [[Endurance]] are less susceptible to [[Fatigue]] than other units.  
[[Endurance]] ability is particularly good for low [[initiative]] units with [[counter attack]], that likely are attacked a lot before they do their main strike.
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[[Endurance]] ability is particularly good for low [[Initiative]] units with [[Counter|Counter Attack]], that likely are attacked a lot before they do their main strike.
  
  

Latest revision as of 07:00, 11 October 2006

Units with Endurance are less susceptible to Fatigue than other units. Endurance ability is particularly good for low Initiative units with Counter Attack, that likely are attacked a lot before they do their main strike.


Normal units suffer a 15% penalty after every attack/counter.

  • Units with Endurance only suffer 10% penalty.


Unit Abilities | Units