Difference between revisions of "Category:Spell attributes"

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The following category lists the definitions of the various spell attributes found in the game.
 
The following category lists the definitions of the various spell attributes found in the game.
  
 
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|Battle:||This spell can only be cast during a battle
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|[[Instant/Battle|Battle]]:||This spell can only be cast during a battle
 
|-
 
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|Contract:||Spell summons Devil Prince
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|[[Contract]]:||Spell summons [[Devil Prince]]
 
|-
 
|-
 
|[[Enchantment]]:||This spell will have effect when target is making turns
 
|[[Enchantment]]:||This spell will have effect when target is making turns
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|[[Epidemic]]:||The spell will take transfer to anyone attacking mage under its effect
 
|[[Epidemic]]:||The spell will take transfer to anyone attacking mage under its effect
 
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|-
|Instant:||This spell has one-time instant effect
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|[[Instant]]:||This spell has one-time instant effect
 
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|LimitCount:||The Council puts daily limit on how many times one mage can be the target of this spell
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|[[LimitCount]]:||The Council puts daily limit on how many times one mage can be the target of this spell
 
|-
 
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|NoCancel:||Spell cannot be canceled
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|[[NoCancel]]:||Spell cannot be canceled
 
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|NoDispell:||Spell cannot be dispelled
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|[[NoDispell]]:||Spell cannot be dispelled
 
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|-
 
|[[Ranged]]:||This spell is most effective when caster and target have similar net power
 
|[[Ranged]]:||This spell is most effective when caster and target have similar net power
 
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|Require*:||Spell requires minimum amount of given resource to be cast succesfully
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|[[Require*]]:||Spell requires minimum amount of given resource to be cast successfully
 
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|Selective:||Spell has random effect
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|[[Selective]]:||Spell has random effect
 
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|SelfOnly:||This spell can be cast only on the caster himself
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|[[SelfOnly]]:||This spell can be cast only on the caster himself
 
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|[[Summon]]:||Spell will summon units to your army
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|[[Instant/Summon|Summon]]:||Spell will summon units to your army.
 
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|Uncastable:||this spell cannot be cast, it has continous effect
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|[[Uncastable]]:||This spell cannot be cast, it has continuous effect
 
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Latest revision as of 05:22, 23 April 2008


The following category lists the definitions of the various spell attributes found in the game.

Battle: This spell can only be cast during a battle
Contract: Spell summons Devil Prince
Enchantment: This spell will have effect when target is making turns
Epidemic: The spell will take transfer to anyone attacking mage under its effect
Instant: This spell has one-time instant effect
LimitCount: The Council puts daily limit on how many times one mage can be the target of this spell
NoCancel: Spell cannot be canceled
NoDispell: Spell cannot be dispelled
Ranged: This spell is most effective when caster and target have similar net power
Require*: Spell requires minimum amount of given resource to be cast successfully
Selective: Spell has random effect
SelfOnly: This spell can be cast only on the caster himself
Summon: Spell will summon units to your army.
Uncastable: This spell cannot be cast, it has continuous effect

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Spell attributes"

The following 11 pages are in this category, out of 11 total.