Difference between revisions of "Beta:Confuse"
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| − | [[Category:Spells (Beta)]] | + | [[Category:Spells (Beta)|{{PAGENAME}}]] |
| − | [[Category:Phantasm Spells (Beta)]] | + | [[Category:Phantasm Spells (Beta)|{{PAGENAME}}]] |
| − | [[Category:Average Spells (Beta)]] | + | [[Category:Average Spells (Beta)|{{PAGENAME}}]] |
Latest revision as of 20:51, 5 August 2011
Eradication |
Verdant |
Ascendant |
Phantasm |
Nether |
Plain
Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells
This enchantment will leave your enemy in a state of perpetual confusion. Your enemy will have difficulty casting spells as they cannot concentrate on their enchantments. It will also hinder his dispel ability.
| Spell Statistics | |
| Name | Confuse |
| Magic Speciality | Phantasm |
| Rank | Average |
| Attributes | Enchantment |
| Cast Turn | 5 |
| Cast M.P. | 10,000 |
| Research Cost | 2,000 |
| Upkeep Cost | 300 m.p. |
| Servers |
| Blitz |
| Guildwar |
| Lightning |
| Arch |
| Solo |
| Beta |
| Related Unit |
Effects
- Decreases target's chance for spell success and descreases dispelling capabilities.
- Formula:
New cost = Original Cost*(1+modifier*sl)
On/off/opposite color: modifier = .0025/.0018/.0012
On arch server: modifier = .004175/.003/.002
For on color confuse it is SL * .0025 + 1 = extra cost to dispel spells
Formula for decreasing spell success is:
on color: * (1 - (0.0012 * SL))
offcolor: * (1 - (0.0009 * SL))
opposite: * (1 - (0.0006 * SL))
For spell level 600, on color would multiply the success rate by 28%, offcolor would multiply it by 46% while opposite color would multiply it by 64%