Difference between revisions of "Beta:Temporal Stasis Field"
m (Protected "Beta:Temporal Stasis Field" ([edit=sysop] (indefinite) [move=sysop] (indefinite))) |
m (Changed protection level for "Beta:Temporal Stasis Field" ([edit=autoconfirmed] (indefinite) [move=sysop] (indefinite))) |
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{{:Temporal Stasis Field}} | {{:Temporal Stasis Field}} | ||
| − | [[Category:Spells (Beta)]] | + | [[Category:Spells (Beta)|{{PAGENAME}}]] |
| − | [[Category:Phantasm Spells (Beta)]] | + | [[Category:Phantasm Spells (Beta)|{{PAGENAME}}]] |
| − | [[Category:Complex Spells (Beta)]] | + | [[Category:Complex Spells (Beta)|{{PAGENAME}}]] |
Latest revision as of 20:51, 5 August 2011
Eradication |
Verdant |
Ascendant |
Phantasm |
Nether |
Plain
Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells
The spell will put a stasis field in an area, thus putting the recipent's country into an state of temporal suspension. Time will flow slower within the area.
| Spell Statistics | |
| Name | Temporal Stasis Field |
| Magic Speciality | Phantasm |
| Rank | Complex |
| Attributes | Enchantment |
| Cast Turn | 10 |
| Cast M.P. | 20,000 |
| Research Cost | 4,000 |
| Upkeep Cost | 1,000 m.p. |
| Servers |
| Blitz |
| Guildwar |
| Lightning |
| Arch |
| Solo |
| Beta |
| Related Unit |
Effects
- On-color has a 100% chance to removes a turn for every turn you use.
- Off-color has a 66% chance to remove a turn for every turn used.
- Opposite-color has a 33% chance to remove a turn for every turn used.
- You can go negative turns.
- If you had set 'pre-orders', then Temporal Stasis Field with disable that temporally.