Difference between revisions of "Arch:Knight Templar (Stats)"
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Latest revision as of 07:42, 1 September 2010
| Unit Statistics | |
| Name | Knight Templar |
| Magic Speciality | Ascendant |
| Race | Human |
| Attributes | Special |
| Power Rank | 60 |
| Attack Power | 400 |
| Attack Type | Melee |
| Attack Initiative | 2 |
| Counter Attack | 75 |
| Extra Attack Power | 150 |
| Extra Attack Type | Ranged Holy |
| Extra Attack Initiative | 3 |
| Hit Points | 375 |
| Recruit Cost | 230.00 Gold 0.75 M.P. 2.00 Population |
| Upkeep Cost | 6.00 Gold 0.08 M.P. |
| Abilities | Healing, Large Shield, Recruit Speed -8% |
| Related Spell | - |
| Spell Resistances | |
| ASCENDANT | 0% |
| VERDANT | 0% |
| ERADICATION | 0% |
| NETHER | 50% |
| PHANTASM | 0% |
| Attack Resistances | |
| MISSILE | 25% |
| FIRE | 0% |
| POISON | 0% |
| BREATH | 0% |
| MAGIC | 25% |
| MELEE | 75% |
| RANGED | 25% |
| LIGHTNING | 0% |
| COLD | 0% |
| PARALYSE | 0% |
| PSYCHIC | 50% |
| HOLY | 25% |