Difference between revisions of "PSYCHIC"

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PSYCHIC is an attack type, with similar properties to [[MAGIC|MAGIC]]: both have a fixed random modifier of .5. All other attack types receive a random number between .2 and .8. (Nov/09)
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This attack type is spread amongst all colors (but often and mistaken to be a blue specialty).
 
This attack type is spread amongst all colors (but often and mistaken to be a blue specialty).
  
As [[MAGIC]], [[PSYCHIC]] in battles it delivers a 'critical strike':
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Units with [[PSYCHIC]] Attack are [[Nymph|Nymph]], [[Soul_Speaker|Soul Speaker]], [[Unholy_Reaver|Unholy Reaver]], [[Succubus|Succubus]], [[Mind_Ripper|Mind Ripper]], [[Psychic_Wisp|Psychic Wisp]], [[Siren|Siren]]. Blue units dominate, but black has access to the highest number of PSYCHIC units.
* in terms of the damage formula, the "Random Multiplier" for this attack type is always 1
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* whereas for other attack types it randomly varies between .2 and .8.
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*The [[Illusionist|Illusionist]] hero ability [[Mind_Shield|Mind Shield]] raises [[PSYCHIC]] resistances of your units.
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*The item [[Monkey_Brains|Monkey Brains]] adds +100% the [[Primary_Attack|Primary]], [[Extra_Attack|Extra]] and [[Counter|Counter]] [[Attack_Power|AP]] of any unit with PSYCHIC attack.
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*The unique item [[Helm_of_ESP|Helm of ESP]] adds +50% the [[Primary_Attack|Primary]], [[Extra_Attack|Extra]] and [[Counter|Counter]] [[Attack_Power|AP]] of any unit with PSYCHIC attack.
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Note: As long as part of the unit's attack is PSYCHIC (or [[MAGIC|MAGIC]]) they will receive the fixed .5 multiplier. For instance a [[Mind_Ripper|Mind Ripper]]'s RANGED PSYCHIC still receives .5, even though it is also RANGED.
  
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== Obsolete ==
  
Units with [[PSYCHIC]] Attack are [[Nymph]], [[Soul Speaker]], [[Unholy Reaver]], [[Succubus]], [[Mind Ripper]], [[Psychic Wisp]], [[Sirene]]. Blue units dominate, but black has access to the highest number of PSYCHIC units.
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As [[MAGIC|MAGIC]], [[PSYCHIC]] in battles it delivers a 'critical strike':
  
* The [[Illusionist]] hero ability [[Mind Shield]] raises [[PSYCHIC]] resistances of your units.
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*in terms of the damage formula, the "Random Multiplier" for this attack type is always 1
* The item [[Monkey Brains]] doubles (+100%) the primary attack of any unit with PSYCHIC attack.
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*whereas for other attack types it randomly varies between .2 and .8.  
  
[[category:Attack Type]]
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[[Category:Attack Type]]

Latest revision as of 01:06, 9 December 2020

PSYCHIC is an attack type, with similar properties to MAGIC: both have a fixed random modifier of .5. All other attack types receive a random number between .2 and .8. (Nov/09)

This attack type is spread amongst all colors (but often and mistaken to be a blue specialty).

Units with PSYCHIC Attack are Nymph, Soul Speaker, Unholy Reaver, Succubus, Mind Ripper, Psychic Wisp, Siren. Blue units dominate, but black has access to the highest number of PSYCHIC units.

Note: As long as part of the unit's attack is PSYCHIC (or MAGIC) they will receive the fixed .5 multiplier. For instance a Mind Ripper's RANGED PSYCHIC still receives .5, even though it is also RANGED.

Obsolete

As MAGIC, PSYCHIC in battles it delivers a 'critical strike':

  • in terms of the damage formula, the "Random Multiplier" for this attack type is always 1
  • whereas for other attack types it randomly varies between .2 and .8.