Difference between revisions of "Researching"
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− | Guilds reduce the amount of research points needed to attain a spell. Does researching reduce the amount of research points needed, or does it increase your research rate? | + | Guilds reduce the amount of research points needed to attain a spell. Does researching reduce the amount of research points needed, or does it increase your research rate?<br> |
[[User:Slurpz|Slurpz]] 23:23, 15 January 2008 (CET) | [[User:Slurpz|Slurpz]] 23:23, 15 January 2008 (CET) | ||
[[category:hero abilities]] | [[category:hero abilities]] |
Revision as of 22:24, 15 January 2008
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Test results
I am a green mage, at only 600 land, 150 guilds, Spell Level so far 197, no Concentration on or what ever. I bought a level 13 hero Sage (i.e. Researching (9) is at 13-(9-1)=fifth level).
- Just after bidding, to research an ultimate spell ( Call Phoenix) from 0%-100% is indicated to take 715 turns
- Zero turns later, but after arrivial, with me sage, it is indicated to take only 565 turns to research it.
- looks like at level 5, for each guild, I get 1 turn less researching time
- would it be so simple that for each ability level (9)-(10)-(11)-(12)-(13), a sage cuts 0.2 turn on-color research time per guild?
Groentje 20:21, 15 January 2008 (CET)
Guilds reduce the amount of research points needed to attain a spell. Does researching reduce the amount of research points needed, or does it increase your research rate?
Slurpz 23:23, 15 January 2008 (CET)