Difference between revisions of "Resist Elements"
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* Doesn't add resistance to fire (I got this result using calculations from phoenix burst damage on dominions), so should be the same for cold and lightning. | * Doesn't add resistance to fire (I got this result using calculations from phoenix burst damage on dominions), so should be the same for cold and lightning. | ||
| + | <noinclude> | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Ascendant Spells]] | [[Category:Ascendant Spells]] | ||
[[Category:Enchantments]] | [[Category:Enchantments]] | ||
[[Category:Complex Spells]] | [[Category:Complex Spells]] | ||
| + | </noinclude> | ||
Revision as of 08:42, 27 August 2010
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
Through intense concentration, this spell will create an invisible barrier that increases all your units resistance to enemy eradication spells. Once they're enchanted, they receive effective protection against elemental spells.
| Magic Speciality: | |
| Rank: | Complex |
| Type: | Enchantment SelfOnly |
| Cast Turn: | 12 |
| Cast M.P.: | 8,000 |
| Research Cost: | 3,000 |
| Upkeep: | 150 |
| Related Unit: | None |
| This page is in need of content |
Effects
- On color: Adds SL*0.05% Eradication Spell Resistance to all units (421 SL ~21% Erad res).
Obsolete
- Is believed to add 6% to resistance to fire, cold and lightning.
- Doesn't add resistance to fire (I got this result using calculations from phoenix burst damage on dominions), so should be the same for cold and lightning.