Difference between revisions of "Necromancer"
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| − | Necromancers are | + | Shunned by most other mages, Necromancers are practitioners of the dark art. Although they can employ a variety of deadly spells, their true power lies in their ability to animate corpse and control the undead. |
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Revision as of 22:30, 20 October 2010
Shunned by most other mages, Necromancers are practitioners of the dark art. Although they can employ a variety of deadly spells, their true power lies in their ability to animate corpse and control the undead.
| Hero Statistics | |
| Profession | Necromancer |
| Magic Speciality | Nether |
| Race | Undead |
| Attributes | Mercenary |
| Gender | Male |
| Attack Power | 5000 + 2500*level |
| Attack Type | Magic Ranged |
| Counter Attack | - |
| Hit Points | 1600 + 800*level |
| Upkeep Cost | -1000 + 100*level gold 50 + 10*level m.p. 10 + 5*level population |
| Abilities | Chill Touch (9) Necromancy (14) Animate Dead (16) |
|
| Servers |
| Blitz |
| Guildwar |
| Lightning |
| Arch |
| Solo |
| Beta |
Contents
Chill Touch
- Deals 4k + 2k/lvl COLD damage to one random enemy stack. Is weighted
- Reduces Primary and Counter AP of the damaged stack by 2% + 1%/lvl.
- This ability can be resisted (resistance to COLD, resistance to Nether magic).
Necromancy
- Reduces upkeep of your undead units by 2% + 1%/lvl. Oct 09.
Animate Dead
- Resurrects 3% + 1%/lvl of your slain undead units at the end of each battle.
Summary
Is usually bought to reduce upkeep of undead units, and prefers to lead Liches/Vampires/Wraiths.
