Difference between revisions of "Vampire"
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<li>Magic: 50% | <li>Magic: 50% | ||
<li>Melee: 95% | <li>Melee: 95% | ||
− | <li>Lightning: | + | <li>Lightning: 50% |
<li>Ranged: 95% | <li>Ranged: 95% | ||
<li>Cold: 50% | <li>Cold: 50% |
Revision as of 01:27, 18 November 2006
Description
Vampires are creatures of the night. They hunt at night and sleep in their coffins in the daytime. They look exactly like normal human being in appearance , although they cast no shadows and cast no reflections in mirrors, and they have fangs. They move swiftly and in complete silence. Those who are bitten by a vampire will themselves turn into a vampire within a few nights. Their gaze can charm any normal human being, and their touch can drain the life energy of any creature. They hate holy symbols and garlic, and will not come close anywhere where these things are present. They are especially fond of drinking the blood of virgin girls. They can take the shape of a bat or a raven. They will merely turn into gaseous form when their HPs are reduced to 0. A vampire can only be killed by exposing it to direct sunlight, or by immersing it in running water, or by driving a wooden stake through its heart.
Magic Speciality: | Nether | Spell Resistance: |
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Race: | Undead | ||
Attribute: | Summon Undisbandable | ||
Power Rank: | 2058 | ||
Attack Power: | 3,000 | ||
Attack Type: | Magic Paralyse | Attack Resistance: | -
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Attack Initiative: | 1 | ||
Counter Attack: | 1,000 | ||
Extra Attack Power: | 6,000 | ||
Extra Attack Type: | Magic Ranged | ||
Extra Attack Initiative: | 3 | ||
Hitpoints: | 4,500 | ||
Recruit Costs: | - | ||
Upkeep Costs: | 2.5 M.P., 5.00 Population | ||
Unit Abilities: | Weakness to Holy; Charm; Swift; Marksmanship; Steal Life; Flying | ||
Related spell: | Summon Vampire | ||
Related item: | - |
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