Difference between revisions of "Spell Mastery"

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This [[Skills|skill]] will reduce the magic power needed to cast all spells. The most powerful Spell Masters can reduce the number of turns needed as well.
 
This [[Skills|skill]] will reduce the magic power needed to cast all spells. The most powerful Spell Masters can reduce the number of turns needed as well.
  
<br>''Effects''<br>
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=Effects=
  
 
* Level 1-5 : Reduces base spell casting cost by 1% for on-colour, 2% for near-colour, 3% for opposites. The effect does NOT accumulate with Magic's Favour. Instead, first Magic's -10/20% gets deducted, then the percentage of the skill.
 
* Level 1-5 : Reduces base spell casting cost by 1% for on-colour, 2% for near-colour, 3% for opposites. The effect does NOT accumulate with Magic's Favour. Instead, first Magic's -10/20% gets deducted, then the percentage of the skill.
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</table>
 
</table>
  
<br>''Bonuses''<br>
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'''Bonuses'''
 
* Level 20  : All spells cost one turn less to cast.  
 
* Level 20  : All spells cost one turn less to cast.  
  
<br>''Level By Level''<br> (confirmed for level 1 to 10)
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=Level By Level=
 
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(confirmed for level 1 to 10)
 
* L1 : - 1% oncolour; - 2% nearcolour; - 3% offcolour
 
* L1 : - 1% oncolour; - 2% nearcolour; - 3% offcolour
 
* L2 : - 2% oncolour; - 4% nearcolour; - 6% offcolour
 
* L2 : - 2% oncolour; - 4% nearcolour; - 6% offcolour
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* L19: -19% oncolour; -38% nearcolour; -57% offcolour
 
* L19: -19% oncolour; -38% nearcolour; -57% offcolour
 
* L20: -20% oncolour; -40% nearcolour; -60% offcolour
 
* L20: -20% oncolour; -40% nearcolour; -60% offcolour
<br>
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=Example=
 
* Example: Casting Shroud Of Darkness (Average,10000MP) by a L20 Spell Master...
 
* Example: Casting Shroud Of Darkness (Average,10000MP) by a L20 Spell Master...
** Nether: 100% - 20% = 80%  =  8,000MP
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** {{black}} Nether: 100% - 20% = 80%  =  8,000MP
** Eradic: 150% - 40%*150% = 150% - 60% = 90% = 9,000MP
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** {{red}} Eradication: 150% - 40%*150% = 150% - 60% = 90% = 9,000MP
** Ascend: 350% - 60%*350% = 350% - 210% = 140% = 14,000MP
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** {{white}} Ascendant: 350% - 60%*350% = 350% - 210% = 140% = 14,000MP
 
*** This clearly shows that this skill is most useful for colours who want to have opposite units!
 
*** This clearly shows that this skill is most useful for colours who want to have opposite units!
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 +
It is quite similar to how the hero ability [[Spell Lore]] works. If you combine both, the effects stack on top of eachother as a multiplication, not as an addition.
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* Example: -10% Spell Mastery effect (skill lvl 10) AND -6% Spell Lore effect (hero lvl 4)
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* Combines as (1-6%)*(1-10%)=0.90*0.94=0.846=(1-15.4%)
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** e.g. casting [[Wish]] (normally 100,000 m.p.) will cost 84,600 m.p. and not 84,000 m.p.
  
 
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Revision as of 12:41, 24 December 2006

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ASCENDANT.gif Legendary Artificer | Icon VERDANT.gif Animal Mastery | Icon ERADICATION.gif Spell Penetration | Icon NETHER.gif Undead Mastery | Icon PHANTASM.gif Spell Mastery

Icon PLAIN.gif Barrier Proficiency | Icon PLAIN.gif Grand Enchanter | Icon PLAIN.gif Legendary Commander | Icon PLAIN.gif Augment Summoning | Icon PLAIN.gif Grand Conqueror



This skill will reduce the magic power needed to cast all spells. The most powerful Spell Masters can reduce the number of turns needed as well.

Effects

  • Level 1-5 : Reduces base spell casting cost by 1% for on-colour, 2% for near-colour, 3% for opposites. The effect does NOT accumulate with Magic's Favour. Instead, first Magic's -10/20% gets deducted, then the percentage of the skill.
  • Level 6-10 : Seems same as L1-5 (confirmed)
  • Level 11-15 : Seems same as L1-5 (unconfirmed)
  • Level 16-20 : Seems same as L1-5 (unconfirmed)


** Note the base spell casting cost of spells on near-colours and off-colours. As a reminder:

Spell TypeOn-ColourNear ColourOpposite Colour
Simple100%125%200%
Average100%150%350%
Complex100%200%600%
Ultimate100%N/AN/A
Ancient100%?%?%

Bonuses

  • Level 20  : All spells cost one turn less to cast.

Level By Level

(confirmed for level 1 to 10)

  • L1 : - 1% oncolour; - 2% nearcolour; - 3% offcolour
  • L2 : - 2% oncolour; - 4% nearcolour; - 6% offcolour
  • L3 : - 3% oncolour; - 6% nearcolour; - 9% offcolour
  • L4 : - 4% oncolour; - 8% nearcolour; -12% offcolour
  • L5 : - 5% oncolour; -10% nearcolour; -15% offcolour
  • L6 : - 6% oncolour; -12% nearcolour; -18% offcolour
  • L7 : - 7% oncolour; -14% nearcolour; -21% offcolour
  • L8 : - 8% oncolour; -16% nearcolour; -24% offcolour
  • L9 : - 9% oncolour; -18% nearcolour; -27% offcolour
  • L10: -10% oncolour; -20% nearcolour; -30% offcolour
  • L11: -11% oncolour; -22% nearcolour; -33% offcolour
  • L12: -12% oncolour; -24% nearcolour; -36% offcolour
  • L13: -13% oncolour; -26% nearcolour; -39% offcolour
  • L14: -14% oncolour; -28% nearcolour; -42% offcolour
  • L15: -15% oncolour; -30% nearcolour; -45% offcolour
  • L16: -16% oncolour; -32% nearcolour; -48% offcolour
  • L17: -17% oncolour; -34% nearcolour; -51% offcolour
  • L18: -18% oncolour; -36% nearcolour; -54% offcolour
  • L19: -19% oncolour; -38% nearcolour; -57% offcolour
  • L20: -20% oncolour; -40% nearcolour; -60% offcolour

Example

  • Example: Casting Shroud Of Darkness (Average,10000MP) by a L20 Spell Master...
    • Icon NETHER.gif Nether: 100% - 20% = 80% = 8,000MP
    • Icon ERADICATION.gif Eradication: 150% - 40%*150% = 150% - 60% = 90% = 9,000MP
    • Icon ASCENDANT.gif Ascendant: 350% - 60%*350% = 350% - 210% = 140% = 14,000MP
      • This clearly shows that this skill is most useful for colours who want to have opposite units!

It is quite similar to how the hero ability Spell Lore works. If you combine both, the effects stack on top of eachother as a multiplication, not as an addition.

  • Example: -10% Spell Mastery effect (skill lvl 10) AND -6% Spell Lore effect (hero lvl 4)
  • Combines as (1-6%)*(1-10%)=0.90*0.94=0.846=(1-15.4%)
    • e.g. casting Wish (normally 100,000 m.p.) will cost 84,600 m.p. and not 84,000 m.p.

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