Difference between revisions of "Touch of Necromancy"

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*Decreases mana income by 5%  
 
*Decreases mana income by 5%  
 
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Amount raised is SL dependant, and is subject to randomness (about +/- 20% of %raised)
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Amount raised is SL dependant, and is subject to randomness (about +/- 20% of %raised)<BR>
 
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* %raised ~ SL/50 + 20
 
* %raised ~ SL/50 + 20

Revision as of 03:34, 21 March 2008

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


Rank: Icon NETHER.gif Complex
Type: Enchantment/Self
Cost: 10 turns, 50,000 MP
Upkeep: 50 MP

Effects

  • Raises 30% of the NUMBERS of slained UNITS from opponents army as Zombies, which join your army
  • Raises 2.8% of slain units from opponents army as Wraiths with Undead Mastery skill level 10.
  • At negative mana income, number of units raised cannot be greater then number of units lost
  • Decreases mana income by 5%


Amount raised is SL dependant, and is subject to randomness (about +/- 20% of %raised)
Icon NETHER.gif

  •  %raised ~ SL/50 + 20

Icon ASCENDANT.gif

  •  %raised ~ SL/100 + 5


Obsolete