Difference between revisions of "Siege"
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'''[[Unit Abilities]]''' | '''[[Unit Abilities]]''' | ||
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Revision as of 22:21, 28 January 2006
The Siege ability negates the natural 10% accuracy penalty when sieging an enemy mage. It has no effect when on defence or when attacking in a Regular battle.
Units with ability Siege -
Catapult |
Iron Golem |
Titan |