Difference between revisions of "Sunray"
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| + | This enchantment spell will make the sun shine brighter in your country, thus giving mages higher resistance to dark or illusionary magic. It will increase your Nether and Phantasm resistances.<br> | ||
| + | <br> | ||
| − | Rank: Complex | + | {| cellspacing="0" |
| − | Type: Enchantment | + | |Magic Specialty: |
| − | + | |{{green}} | |
| − | Upkeep: 50 | + | |- |
| + | |Rank:||[[:Category:Complex Spells|Complex]] | ||
| + | |- | ||
| + | |Type:||[[Enchantment]] [[SelfOnly]] | ||
| + | |- | ||
| + | |Cast Turn:||10 | ||
| + | |- | ||
| + | |Cast M.P.:||50,000 | ||
| + | |- | ||
| + | |Research Cost:|| 5,000 | ||
| + | |- | ||
| + | |Upkeep:||50 | ||
| + | |- | ||
| + | |Related Unit:||None | ||
| + | |} | ||
==Effect== | ==Effect== | ||
Revision as of 03:27, 8 May 2008
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This enchantment spell will make the sun shine brighter in your country, thus giving mages higher resistance to dark or illusionary magic. It will increase your Nether and Phantasm resistances.
| Magic Specialty: | |
| Rank: | Complex |
| Type: | Enchantment SelfOnly |
| Cast Turn: | 10 |
| Cast M.P.: | 50,000 |
| Research Cost: | 5,000 |
| Upkeep: | 50 |
| Related Unit: | None |
Effect
- Increased protection from Nether and Phantasm magic.
Level 777 sunray resist nether 66 resist phantasm 66
Note: Don't use it off color (enemy color): Level 609 Sunray gives +4% resistance to nether and phantasm.