Difference between revisions of "Black Sabbath"
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* Summons 666 [[Zombie]]s and [[Skeleton]]s every turn. | * Summons 666 [[Zombie]]s and [[Skeleton]]s every turn. | ||
** The amount of [[Zombie|Zombies]] and [[Skeleton|Skeletons]] gained per turn is affected by factors affecting number of units summoned | ** The amount of [[Zombie|Zombies]] and [[Skeleton|Skeletons]] gained per turn is affected by factors affecting number of units summoned | ||
− | *** ''eg'' [[GodFavour|Lucifer's favor]] bonus and [[Summoner]]'s [[Heroes|Summoning]] ability | + | *** ''eg'' [[GodFavour|Lucifer's favor]] bonus, [[Luck]] and [[Summoner]]'s [[Heroes|Summoning]] ability |
* In battle, doubles units' [[Steal Life]] ability | * In battle, doubles units' [[Steal Life]] ability | ||
* Gives around 30% (SL 470) [[HOLY]] resistance to [[:category:Demons|demons]] and [[:category:Undeads|undead]] units | * Gives around 30% (SL 470) [[HOLY]] resistance to [[:category:Demons|demons]] and [[:category:Undeads|undead]] units |
Revision as of 13:53, 9 September 2008
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This is the most powerful Nether magic. Once this dark containment is performed, your population will almost stop growing. However, by sacrificing new infants to Satan, you gain a lot of magic power in return, and those sacrified citizens will turn into skeletons and zombies that will join your forces. Also, your troops will be partially protected from holy attacks by an aura of unholiness.
Magic Speciality: | |
Rank: | Ultimate |
Type: | ENCHANTMENT SelfOnly |
Cast Turn: | 3 |
Cast M.P.: | 200,000 |
Research Cost: | 30,000 |
Upkeep: | 666 population |
Related Unit: | none |
Effects
- Increases the mana output from your nodes by 3K to 4K (3.5K on average).
- This amount is NOT node number dependent.
- The bonus gleaned from BS fluctuates every time a new page is loaded.
- W/out BS 3,485acres & 1,483 nodes: 10,062mp
- W/ BS, 12,595 to 13,755 to 14,478 mp--> 3.5K on average
- Summons 666 Zombies and Skeletons every turn.
- In battle, doubles units' Steal Life ability
- Gives around 30% (SL 470) HOLY resistance to demons and undead units
- this amount is random: a bit more in one battle, a bit less in the next one.