Difference between revisions of "Paladin"
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+ | | description = Paladins are knights who have dedicated their life to the fight against the evil. They are granted with holy power from the God. They are heroic warriors with very high ideals that they must maintain at all times. It is very hard to become a paladin, but paladins are highly honored in their society. | ||
+ | |||
+ | | labelcolor = {{Color Ascendant}} | ||
+ | | textcolor = #000000 | ||
+ | | color = [[ASCENDANT]] | ||
+ | | race = [[HUMAN]] | ||
+ | | attrib = [[SPECIAL]] | ||
+ | | power = 32 | ||
+ | | ap = 360 | ||
+ | | type = [[MELEE]] [[HOLY]] | ||
+ | | init = 2 | ||
+ | | counter = 60 | ||
+ | | xap = - | ||
+ | | xtype = - | ||
+ | | xinit = - | ||
+ | | hp = 240 | ||
+ | | recruit = 140 Gold, 0.15 M.P., 2 Population | ||
+ | | upkeep = 6.4 Gold, 0.02 M.P. | ||
+ | | ability = [[LARGE SHIELD]], [[RECRUIT SPEED]] -15% | ||
+ | | spell = - | ||
+ | | item = - | ||
+ | | white = 0 | ||
+ | | green = 0 | ||
+ | | red = 0 | ||
+ | | black = 25 | ||
+ | | blue = 0 | ||
+ | | missile = 0 | ||
+ | | fire = 0 | ||
+ | | poison = 0 | ||
+ | | breath = 0 | ||
+ | | magic = 0 | ||
+ | | melee = 33 | ||
+ | | ranged = 0 | ||
+ | | lightning = 0 | ||
+ | | cold = 0 | ||
+ | | paralyze = 0 | ||
+ | | psychic = 0 | ||
+ | | holy = 0 | ||
+ | | image = [[image:intfASCENDANT.gif]] | ||
+ | }} | ||
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[[Category:Units]] | [[Category:Units]] | ||
[[Category:Ascendant Units]] | [[Category:Ascendant Units]] | ||
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[[Category:Ascendant Recruits]] | [[Category:Ascendant Recruits]] | ||
[[Category:Humans]] | [[Category:Humans]] | ||
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+ | __NOEDITSECTION__ |
Revision as of 14:49, 27 September 2008
Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two
Paladins are knights who have dedicated their life to the fight against the evil. They are granted with holy power from the God. They are heroic warriors with very high ideals that they must maintain at all times. It is very hard to become a paladin, but paladins are highly honored in their society.
Unit Statistics | |
Name | Paladin |
Magic Speciality | Ascendant |
Race | Human |
Attributes | Special |
Power Rank | 32 |
Attack Power | 360 |
Attack Type | Melee Holy |
Attack Initiative | 2 |
Counter Attack | 60 |
Extra Attack Power | - |
Extra Attack Type | - |
Extra Attack Initiative | - |
Hit Points | 240 |
Recruit Cost | 140.00 Gold 0.15 M.P. 2.00 Population |
Upkeep Cost | 6.40 Gold 0.02 M.P. |
Abilities | Large Shield, Recruit Speed -15% |
Related Spell | - |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 0% |
NETHER | 25% |
PHANTASM | 0% |
Attack Resistances | |
MISSILE | 0% |
FIRE | 0% |
POISON | 0% |
BREATH | 0% |
MAGIC | 0% |
MELEE | 33% |
RANGED | 0% |
LIGHTNING | 0% |
COLD | 0% |
PARALYSE | 0% |
PSYCHIC | 0% |
HOLY | 0% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | - |