Difference between revisions of "Archwar:Blood Ritual"
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Revision as of 08:30, 31 August 2010
Eradication | Verdant | Ascendant | Phantasm | Nether | Plain
Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells
Kill and sacrifice your people to generate ghouls with their flesh and bones. The ritual lasts for 200 turns. Ghouls all over the world!
Spell Statistics | |
Name | Blood Ritual |
Magic Speciality | Nether |
Rank | Complex |
Attributes | Enchantment, Selfonly, Nocancel |
Cast Turn | 5 |
Cast M.P. | 50,000 |
Research Cost | 3,000 |
Upkeep Cost | 666 people |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
- For 200 turns, you will summon 500-1000 ghouls by losing 666 pop per turn.
- Blood Ritual cannot be cancelled, but using mana can be dispelled.
- Is it just me or is this spell crap? Carltsai 00:35, 15 August 2008 (CEST)
Off-color effects
- As white, with SL 555, running this for 70 turns gave 14543 ghouls, or 208 per turn. This is the same amount of power as 121 Knight Templar, but probably a lot worse in actual combat. This is also the same amount of power as 37 Dominion. Carltsai 17:17, 5 September 2008 (CEST)