Difference between revisions of "Archwar:Paladin"
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Revision as of 08:31, 31 August 2010
Paladins are knights who have dedicated their life to the fight against the evil. They are more than 40% more powerful than knights, and they fight with holy power from God. They are heroic warriors with very high ideals that they must maintain at all times, and cost more than twice as much as knights. It is very hard to become a paladin, but paladins are highly honored in their society. The holiest of the paladin become Knight Templar.
Unit Statistics | |
Name | Paladin |
Magic Speciality | Ascendant |
Race | Human |
Attributes | Special |
Power Rank | 32 |
Attack Power | 360 |
Attack Type | Melee Holy |
Attack Initiative | 2 |
Counter Attack | 60 |
Extra Attack Power | - |
Extra Attack Type | - |
Extra Attack Initiative | - |
Hit Points | 240 |
Recruit Cost | 140.00 Gold 0.15 M.P. 2.00 Population |
Upkeep Cost | 6.40 Gold 0.04 M.P. |
Abilities | Large Shield, Recruit Speed -15% |
Related Spell | - |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 0% |
NETHER | 25% |
PHANTASM | 0% |
Attack Resistances | |
MISSILE | 0% |
FIRE | 0% |
POISON | 0% |
BREATH | 0% |
MAGIC | 0% |
MELEE | 33% |
RANGED | 0% |
LIGHTNING | 0% |
COLD | 0% |
PARALYSE | 0% |
PSYCHIC | 0% |
HOLY | 0% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | Shield Maiden & White Knight |
Recommended Role: Fodder