Difference between revisions of "Arch:Blinding Flash"
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Latest revision as of 07:44, 1 September 2010
Eradication | Verdant | Ascendant | Phantasm | Nether | Plain
Spell Attributes | Lists of Simple, Average, Complex & Ancient Spells
This spell will create a sudden flash of intense bright light, which blinds the enemy troops and hinders their ability to fight well for the duration of the battle. Area of effect: all enemy units.
Spell Statistics | |
Name | Blinding Flash |
Magic Speciality | Ascendant |
Rank | Complex |
Attributes | Instant/Battle |
Cast Turn | - |
Cast M.P. | 3,500 |
Research Cost | 3,500 |
Upkeep Cost | none |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
- Reduces Enemy Units accuracy by a % based on SL/MaxAscendantSL
- Can be resisted
- ONCOLOR: 0.06315 x (Spell Level / MaxAscendantSL)
- OFFCOLOR: 0.0337488 x (Spell Level / MaxAscendantSL) (Verdancy, Phantasm).
- OPPOSITE: 0.0172366 x (Spell Level / MaxAscendantSL) (Nether, Eradication).
Note: The Max Ascendant SL will vary per server. See Spell Level
Examples:
An Ascendant mage with the Max base SL (449) on Lightning server would reduce enemy accuracy by 6.315%
An Ascendant mage with SL 550 (from purchased spells) on Lightning server would reduce enemy accuracy by 7.735%
A Phantasm mage with the Max base SL (617) on Lightning server would reduce enemy accuracy by 4.637%
Notes
Satchel of Mist complements Blinding Flash in reducing accuracy.