Difference between revisions of "Arch:Leviathan (Stats)"
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| + | | name = [[Leviathan]] | ||
| + | | labelcolor = {{Color Phantasm}} | ||
| + | | color = [[Phantasm]] | ||
| + | | race = [[Giant]] | ||
| + | | attrib = [[Summon]], [[No Market]] | ||
| + | | power = 49,500 | ||
| + | | ap = 200,000 | ||
| + | | type = [[Melee]] | ||
| + | | init = 2 | ||
| + | | counter = 50,000 | ||
| + | | xap = 300,000 | ||
| + | | xtype = [[Poison]] [[Ranged]] | ||
| + | | xinit = 3 | ||
| + | | hp = 100,000 | ||
| + | | recruit = - | ||
| + | | upkeep = 6400.00 Gold 120.00 M.P. | ||
| + | | ability = [[Additional Strike]], [[Endurance]], [[Marksmanship]], [[Scales]] | ||
| + | | spell = - | ||
| + | | white = 50 | ||
| + | | green = 75 | ||
| + | | red = 75 | ||
| + | | black = 90 | ||
| + | | blue = 80 | ||
| + | | missile = 95 | ||
| + | | fire = 50 | ||
| + | | poison = 100 | ||
| + | | breath = 80 | ||
| + | | magic = 90 | ||
| + | | melee = 95 | ||
| + | | ranged = 95 | ||
| + | | lightning = 70 | ||
| + | | cold = 80 | ||
| + | | paralyse = 90 | ||
| + | | psychic = 70 | ||
| + | | holy = 80 | ||
| + | }} | ||
Revision as of 08:49, 18 November 2010
| Unit Statistics | |
| Name | Leviathan |
| Magic Speciality | Phantasm |
| Race | Giant |
| Attributes | Summon, No Market |
| Power Rank | 49,500 |
| Attack Power | 200,000 |
| Attack Type | Melee |
| Attack Initiative | 2 |
| Counter Attack | 50,000 |
| Extra Attack Power | 300,000 |
| Extra Attack Type | Poison Ranged |
| Extra Attack Initiative | 3 |
| Hit Points | 100,000 |
| Recruit Cost | - |
| Upkeep Cost | 6400.00 Gold 120.00 M.P. |
| Abilities | Additional Strike, Endurance, Marksmanship, Scales |
| Related Spell | - |
| Spell Resistances | |
| ASCENDANT | 50% |
| VERDANT | 75% |
| ERADICATION | 75% |
| NETHER | 90% |
| PHANTASM | 80% |
| Attack Resistances | |
| MISSILE | 95% |
| FIRE | 50% |
| POISON | 100% |
| BREATH | 80% |
| MAGIC | 90% |
| MELEE | 95% |
| RANGED | 95% |
| LIGHTNING | 70% |
| COLD | 80% |
| PARALYSE | 90% |
| PSYCHIC | 70% |
| HOLY | 80% |