Difference between revisions of "Archer"

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{{Unitstats
 
{{Unitstats
| description  = <i>"Steady men... fire until you hear footsteps, then run like hell!"</i>-Jense Dustinin, Rogodon Archer Captain<br>
 
  
Developed from primitive hunting implements, the bow and arrow gives a soldier the ability to attack from a distance, thinning out even the most powerful armies. Archers are trained to use the bow, masters being able to direct their deadly weapons with pin-point accuracy. While concentrating mostly on improving with a bow, the archer is vulnerable to enemies that manage to close in, and have very little if any melee combat skill.
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| description  = Archers are trained bowmen from the barracks. They are trained to shoot arrows towards the target. They can inflict a fair amount of ranged damages on the opponents without any fear of counter attack. However, they usually do not receive any formal training or equipments in melee combat. So, they are virtually useless in close battles.
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| infoboxcolor  =
 
| labelcolor    = {{Color Plain}}
 
| labelcolor    = {{Color Plain}}
| item         = -
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| textcolor    = #000000
| hero          = -
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| color        = [[PLAIN]]
| image        = [[Image:IntfPLAIN.jpg]]
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| race          = [[HUMAN]]
 +
| attrib        = [[BASIC]]
 +
| power        = 12
 +
| ap            = 80
 +
| type          = [[MISSILE]] [[RANGED]]
 +
| init         = 3
 +
| counter      = 0
 +
| xap          = -
 +
| xtype        = -
 +
| xinit        = -
 +
| hp            = 80
 +
| recruit      = 40.0 Gold, 1.00 Population
 +
| upkeep        = 0.64 Gold
 +
| ability      = -
 +
| image        = [[Image:Archer.png]]
 
}}
 
}}
  
 
<noinclude>
 
<noinclude>
[[Category:Units]]  
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[[Category:Units]]
 
[[Category:Plain Units]]
 
[[Category:Plain Units]]
</noinclude>
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[[Category:Missile Units]]
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[[Category:Ranged Units]]
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[[Category:Recruits]]
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[[Category:Plain Recruits]]
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[[Category:Humans]]
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[[Category:Verdant Recruits]]
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[[Category:Nether Recruits]]
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[[Category:Eradication Recruits]]
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[[Category:Phantasm Recruits]]
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[[Category:Ascendant Recruits]]
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</noinclude>== Additional Comments ==

Revision as of 21:24, 14 April 2013

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Wiki categories | Units | Spells | Items | Heroes | Skills | Resources | All lists
Icon ERADICATION.gif Eradication Units | Icon VERDANT.gif Verdant Units | Icon ASCENDANT.gif Ascendant Units | Icon PHANTASM.gif Phantasm Units | Icon NETHER.gif Nether Units | Icon PLAIN.gif Plain Units

Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two


Archers are trained bowmen from the barracks. They are trained to shoot arrows towards the target. They can inflict a fair amount of ranged damages on the opponents without any fear of counter attack. However, they usually do not receive any formal training or equipments in melee combat. So, they are virtually useless in close battles.

Unit Statistics
Name Archer
Magic Speciality Plain
Race Human
Attributes Basic
Power Rank 12
Attack Power 80
Attack Type Missile Ranged
Attack Initiative 3
Counter Attack 0
Extra Attack Power -
Extra Attack Type -
Extra Attack Initiative -
Hit Points 80
Recruit Cost 40.00 Gold 1.00 Population
Upkeep Cost 0.64 Gold
Abilities -
Related Spell -
Spell Resistances
ASCENDANT 0%
VERDANT 0%
ERADICATION 0%
NETHER 0%
PHANTASM 0%
Attack Resistances
MISSILE 0%
FIRE 0%
POISON 0%
BREATH 0%
MAGIC 0%
MELEE 0%
RANGED 0%
LIGHTNING 0%
COLD 0%
PARALYSE 0%
PSYCHIC 0%
HOLY 0%
Archer.png
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Other Statistics
Related Item -
Related Hero -

Additional Comments