Difference between revisions of "Dev:Knight Templar (Stats)"
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Latest revision as of 15:36, 17 April 2013
Unit Statistics | |
Name | Knight Templar |
Magic Speciality | Ascendant |
Race | Human |
Attributes | Special |
Power Rank | 60 |
Attack Power | 400 |
Attack Type | Melee |
Attack Initiative | 2 |
Counter Attack | 75 |
Extra Attack Power | 150 |
Extra Attack Type | Ranged Holy |
Extra Attack Initiative | 3 |
Hit Points | 375 |
Recruit Cost | 230.00 Gold 0.75 M.P. 2.00 Population |
Upkeep Cost | 8.00 Gold 0.08 M.P. |
Abilities | Healing, Large Shield, Recruit Speed -8% |
Related Spell | - |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 0% |
NETHER | 50% |
PHANTASM | 0% |
Attack Resistances | |
MISSILE | 25% |
FIRE | 0% |
POISON | 0% |
BREATH | 0% |
MAGIC | 25% |
MELEE | 75% |
RANGED | 25% |
LIGHTNING | 0% |
COLD | 0% |
PARALYSE | 0% |
PSYCHIC | 50% |
HOLY | 25% |