Difference between revisions of "Bless"
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==Effects== | ==Effects== | ||
Raises [[Accuracy]] of one random allied stack: | Raises [[Accuracy]] of one random allied stack: | ||
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*if ONCOLOR: effect = 0.0002*SL | *if ONCOLOR: effect = 0.0002*SL | ||
*if OFFCOLOR: effect = 0.00006*SL | *if OFFCOLOR: effect = 0.00006*SL | ||
*if OPPOSITE: effect = 0.00003*SL | *if OPPOSITE: effect = 0.00003*SL | ||
| + | *It is fixed at the beginning of the battle, and the final determined percentage is applied to all attacks | ||
<noinclude> | <noinclude> | ||
Revision as of 20:14, 3 May 2013
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
A basic spell of priestly magic, grants God's blessing on your units; Your troops are fighting with better accuracy when blessed with this spell.
| Spell Statistics | |
| Name | Bless |
| Magic Speciality | Ascendant |
| Rank | Simple |
| Attributes | Instant/Battle |
| Cast Turn | - |
| Cast M.P. | 700 |
| Research Cost | 700 |
| Upkeep Cost | none |
| Servers |
| Blitz |
| Guildwar |
| Lightning |
| Arch |
| Solo |
| Beta |
| Related Unit |
Effects
Raises Accuracy of one random allied stack:
- if ONCOLOR: effect = 0.0002*SL
- if OFFCOLOR: effect = 0.00006*SL
- if OPPOSITE: effect = 0.00003*SL
- It is fixed at the beginning of the battle, and the final determined percentage is applied to all attacks