Difference between revisions of "Nature's Favor"

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(Effects)
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* +(0.224 x Spell Level) food per farm.
 
* +(0.224 x Spell Level) food per farm.
 
* At base SL pop income is changed from 1.5% to 1.9%
 
* At base SL pop income is changed from 1.5% to 1.9%
 +
 +
==Most Favored Requirements (Unverified)==
 +
 +
* Top 10 donator for Nature
 +
* Don't attack anyone for 2 days
 +
* Humans, Animals, Treefolks and Elves in stack *
 +
* No other favors/disfavours
 +
* Must donate 90% of Geld, minimum donation is 500,000,000
  
  

Revision as of 06:18, 10 January 2014

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


The mage will be granted the favour of nature after this spell is chanted. The population will grow faster, your people will generate more gold, and creatures will come and join your army.

Spell Statistics
Name Nature's Favor
Magic Speciality Verdant
Rank Ultimate
Attributes Enchantment, Selfonly
Cast Turn 8
Cast M.P. 100,000
Research Cost 30,000
Upkeep Cost 500 m.p.
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


Effects

  • At base spell level, summons 15 Treants, 200 Dryads and 75 nymph per turn, increases farm food production, and gives a bonus to population income.
  • Summoning increases at higher spell level
  • Summoning is affected by Lady Luck and Lucifer Favoured status
  • +(0.224 x Spell Level) food per farm.
  • At base SL pop income is changed from 1.5% to 1.9%

Most Favored Requirements (Unverified)

  • Top 10 donator for Nature
  • Don't attack anyone for 2 days
  • Humans, Animals, Treefolks and Elves in stack *
  • No other favors/disfavours
  • Must donate 90% of Geld, minimum donation is 500,000,000