Touch of Necromancy
![Icon ERADICATION.gif](/images/c/c6/Icon_ERADICATION.gif)
![Icon VERDANT.gif](/images/d/d4/Icon_VERDANT.gif)
![Icon ASCENDANT.gif](/images/2/2a/Icon_ASCENDANT.gif)
![Icon PHANTASM.gif](/images/9/90/Icon_PHANTASM.gif)
![Icon NETHER.gif](/images/d/d8/Icon_NETHER.gif)
![Icon PLAIN.gif](/images/2/2f/Icon_PLAIN.gif)
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
Rank: Complex
Type: Enchantment/Self
Cost: 10 turns, 50,000 MP
Upkeep: 50 MP
Effects
- Raises 30% of the NUMBERS of slained UNITS from opponents army as Zombies, which join your army
- Raises 2.8% of slain units from opponents army as Wraiths with Undead Mastery skill level 10.
- At negative mana income, number of units raised cannot be greater then number of units lost
- Decreases mana income by 5%
Amount raised is SL dependant, and is subject to randomness (about +/- 20% of %raised)
- %raised ~ SL/50 + 20
- %raised ~ SL/100 + 5
Obsolete
- Was also discovered to reduce mana income by a constant 250 M.P. (http://ubb.the-reincarnation.com/viewtopic.php?p=246309)