Dominion
Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two
Dominions are angels of the fourth rank, grand lords of the divine kingdom that preside over and regulate the lesser celestial beings. They appear much as archangels, only larger, wielding magnificent, scintillating greatswords which feature distinctive spheres of light grafted to their pommels. Dominions radiate a resplendent golden aura of holiness, and are the spokepersons of the ultimate God. They are the punishers and the terminators; their power is invincible.
Unit Statistics | |
Name | Dominion |
Magic Speciality | Ascendant |
Race | Angel |
Attributes | Summon, No Market |
Power Rank | 39,013 |
Attack Power | 200,000 |
Attack Type | Holy |
Attack Initiative | 2 |
Counter Attack | 30,000 |
Extra Attack Power | 250,000 |
Extra Attack Type | Holy |
Extra Attack Initiative | 3 |
Hit Points | 80,000 |
Recruit Cost | - |
Upkeep Cost | 72.5 M.P. |
Abilities | Flying, Healing |
Related Spell | Descent of Holy Being |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 80% |
NETHER | 80% |
PHANTASM | 50% |
Attack Resistances | |
MISSILE | 85% |
FIRE | 85% |
POISON | 85% |
BREATH | 85% |
MAGIC | 85% |
MELEE | 85% |
RANGED | 85% |
LIGHTNING | 85% |
COLD | 85% |
PARALYSE | 85% |
PSYCHIC | 85% |
HOLY | 80% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | - |
Additional Comments
Raw Stat Analysis:
Dominions are significantly more geared towards offense than Archangels. Their offense/power is 11.5, putting them on par with many other heavier hitters. In return they are also weaker on defense per pound compared to the AA's, their hp/power a measly 2.05, and their resists not much higher than that of AAs. They have no defensive holes like the AA, so are a better match against Red Dragons, Chimeras and the like.