Witch
Merely dabbling in the arts of magic, the Witch's specialty is potions and brews. While not powerful in size and strength, witches can still be somewhat useful in battle, calling upon the dark arts; they can place powerful curses upon your opponents or turn opponents into frogs.
Hero Statistics | |
Profession | Witch |
Magic Speciality | Nether |
Race | Elf |
Attributes | Mercenary |
Gender | Female |
Attack Power | 4000 + 2000*level |
Attack Type | Poison Ranged |
Counter Attack | - |
Hit Points | 2000 + 1000*level |
Upkeep Cost | -4000 + 2000*level gold 50 + 5*level m.p. 5 + 1*level population |
Abilities | Cursing (9) Polymorph (16) Brewing (18) |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Abilities
Cursing (Lv.9):
- Reduces Accuracy of one random enemy stack by 2% + 1%/lvl
- Is a nether spell and can be resisted
- Is weighted
Polymorph (Lv.16):
- Turns some enemy recruited units into frogs
- This spell can be resisted
Brewing (Lv.20):
- Generates items based on the number of guild
- Increases item generation rate by 4% + 2%/lvl
Brewing
- Generates items based on number of guilds. Item generation rate is increased by 4% + 2%/lvl
- Brewing is effectively useless for a level 20 ability, which is normally learned earliest around arma week, when guilds are typically few.
- From observation, Brewing is dependant on the number of guilds present, thus, the relative gains from Brewing are nearly nothing at all.
- Brewing should have no relationship with the "Love Potion #9" Unique consumable item.
- The myth likely came about due to the misleading statement displayed while the Brewing ability is active: [Name] Witch began to brew love potions
Summary
A very popular hero due to Cursing, which can inflict a large accuracy penalty to one stack. Prefers to lead Dark Elf Magicians, which are almost never used in large numbers and easy to stackwipe.