Difference between revisions of "High Priest"

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[[Category:Units]]
 
[[Category:Units]]
 
[[Category:Ascendant Units]]
 
[[Category:Ascendant Units]]
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[[Category:Ranged Units]]
 +
[[Category:Holy Units]]
 
[[Category:Recruits]]
 
[[Category:Recruits]]
 
[[Category:Ascendant Recruits]]
 
[[Category:Ascendant Recruits]]
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[[Category:Humans]]

Revision as of 12:12, 4 November 2006

Ascendant Units | Spells | Guides

High priests are servants of the God. They are granted with holy powers and healing ability. Different religious orders may designate different titles for the priest. They are not warriors but they are very valuable because of the holy power they wield.

(comedy:) Also, Priests carry out their religious activities during the day. Once their work is done for the day most of them enjoy relaxing with a beer or 2. However, when they start drinking too much and become tipsy, they are known as high priests.


Magic Speciality:AscendantSpell Resistance:
  • Ascendant: 0%
  • Verdant: 0%
  • Eradication: 0%
  • Nether: 50%
  • Phantasm 0%
Race:Human
Attribute:Special
Power Rank:21
Attack Power:200
Attack Type:Ranged Holy 
Attack Resistance:
-
  • Missile: 50%
  • Fire: 0%
  • Poison: 0%
  • Breath: 0%
  • Magic: 25%
  • Melee: 50%
  • Ranged: 50%
  • Lightning: 0%
  • Cold: 0%
  • Paralyse: 0%
  • Psychic: 50%
  • Holy: 25%
Attack Initiative:2
Counter Attack:0
Extra Attack Power:-
Extra Attack Type:-
Extra Attack Initiative:-
Hitpoints:130
Recruit Costs:100.00 Gold , 0.50 M.P , 2.00 Population
Upkeep Costs:6.00 Gold , 0.02 M.P.
Unit Abilities: Healing , Recruit Speed -10%
Related spell:-
Related item:-

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