Lightning:Deck of Many Things

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Encyclopedia (Lightning) | Units | Spells | Items | Heroes | Skills | Resources
Lesser Items | Unique Items


This strange deck has many cards magically woven together. Choosing a card appears to be easy, living with the results may not be.

Item Details
Name Deck of Many Things
Attribute Unique Reusable Selfonly
Charge turn 100
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


Effects

  • A reusable Unique, the owner 'draws a card' by using the Deck, causing either a positive or negative effect to occur
  • These effects vary wildly and each effect has a corresponding 'card name' found below
  • The fourth card drawn will always be 'Escape' and will return the Deck to the Unique Pool; it can also be the first, second or third card drawn
    • If the 'Escape' card is drawn on the first draw, the Deck will return to the Pool and essentially grant nothing to the user
  • Purportedly, Lady Luck affects the chances of a positive card being drawn

Positive Cards:

  • Recharge: Restores 200% of maximum mana
  • Wisdom: Raises a random friendly hero's level by up to 2
  • Supplication: Grants the favor of two random Gods
  • Jester: Changes 1 random stack in the friendly army to a different random stack of equal power (i.e. changing Red Dragons into Phoenixes)
  • Nookie: Grants an increase in population up to 300% of maximum population
  • Life: Grants the user Protection from Evil, Heavenly Protection, Mind Barand Sunrayfor 50 - 99 turns
  • Sage: Grants the user an increase of 5 Skill Points
  • Banker: Grants the user gold equal to 50% of user's current gold or 500,000,000 gold - whichever is less
  • Explorer: Grants 10% of mage's current land total in Wilderness or 350 acres - whichever is more
  • Jackpot: Grants the user 30 of 1 Lesser Items
  • Fate: Grants the user Lady Luck
  • The Hero: Grants the user a random hero between the levels of 14 and 19
  • Recruiter: Grants the user a random stack of units

Negative Cards:

  • Wasteland: 20% of all the user's buildings turn into Wilderness
  • Jack: No effect, wasted draw
  • Befuddlement: Reduces a random hero's level by up to 2
  • Loneliness: A random hero retires from your service
  • Penance: Draws the fury of two Gods, causing disfavour
  • Drain: Drains 100% of the user's remaining mana
  • Rot: The user's farmland turns into wilderness
  • Lazy: The user loses 5 skill points
  • Anti-Magic: Cancellation is cast upon the user
  • Deserter: Disbands one random stack in the user's army
  • Fool: Destroy Artifacts is cast upon the user
  • Fate: The Star of Luck avoids the user
  • Begger: The user loses half of their gold
  • Escape: The Deck of Many Things returns to the Unique Pool. This is ALWAYS the fourth card drawn; it is also a possible outcome of the first, second, and third draws.

Unique Items



Annoying and so not worth the 1.1 billion gold I spent for it. As of 4/26/2013, given 4 uses. First use drew the Fool, which destroyed about 60% of my artifacts. Second use drew Slaughter, which killed all of my population. Third use drew the Banker, which gave me 205k geld. Fourth use...


You begin using the item Deck of Many Things. You pull a card from the Deck of Many Things. You have drawn the Escape! The card flickers with power, then folds in on itself taking the deck with it. You finished using the item Deck of Many Things on yourself. The item Deck of Many Things is exhausted after use.