Difference between revisions of "Mandrake"

From TheReincarnation
Jump to: navigation, search
(Added regeneration)
Line 1: Line 1:
 +
 
{{Unitstats
 
{{Unitstats
  
| description   = This is a race of humanoid plant creatures composed of roots from the heart of the deepest forests. They grapple their opponents, entangling them with their vegetative appendages. Even when defeated, they can regenerate and return to fight again.
+
| description = This is a race of humanoid plant creatures composed of roots from the heart of the deepest forests. They grapple their opponents, entangling them with their vegetative appendages. Even when defeated, they can regenerate and return to fight again.
  
| infoboxcolor =  
+
| infoboxcolor =  
| labelcolor   = {{Color Verdant}}
+
| labelcolor = {{Color Verdant}}
| textcolor     = #000000
+
| textcolor = #000000
| color         = [[VERDANT]]
+
| color = [[VERDANT]]
| race         = [[TREEFOLK]]
+
| race = [[TREEFOLK]]
| attrib       = [[SUMMON]]
+
| attrib = [[SUMMON]]
| power         = 180
+
| power = 180
| ap           = 1,000
+
| ap = 1,000
| type         = [[MELEE]]
+
| type = [[MELEE]]
| init         = 1
+
| init = 1
| counter       = 400
+
| counter = 400
| xap           = -
+
| xap = -
| xtype         = -
+
| xtype = -
| xinit         = -
+
| xinit = -
| hp           = 800
+
| hp = 800
| recruit       = -
+
| recruit = -
| upkeep       = 0.48 Gold, 0.25 M.P.
+
| upkeep = 0.48 Gold, 0.25 M.P.
| ability       = [[WEAKNESS TO ATTACKTYPE]] [[FIRE]],
+
| ability = [[WEAKNESS TO ATTACKTYPE]] [[FIRE]],
 
[[ADDITIONAL STRIKE]],
 
[[ADDITIONAL STRIKE]],
 
[[REGENERATION]], <br>
 
[[REGENERATION]], <br>
 
[[ENDURANCE]]
 
[[ENDURANCE]]
  
| spell         = [[Call Mandrake]]
+
| spell = [[Call Mandrake]]
| item         = -
+
| item = -
| missile       = 50
+
| missile = 50
| poison       = 80
+
| poison = 80
| magic         = 40
+
| magic = 40
| melee         = 45
+
| melee = 45
| ranged       = 35
+
| ranged = 35
| cold         = 40
+
| cold = 40
| paralyze     = 50
+
| paralyze = 50
| holy         = 25
+
| holy = 25
| image         = [[image:Mandrake.jpg]]
+
| image = [[image:Mandrake.jpg]]
 +
| hero = [[Shaman]]
 
}}
 
}}
  
<noinclude>
+
[[Category:Units]] [[Category:Verdant Units]] [[Category:Melee Units]] [[Category:Treefolk]]
[[Category:Units]]  
 
[[Category:Verdant Units]]  
 
[[Category:Melee Units]]
 
[[Category:Treefolk]]
 
</noinclude>
 

Revision as of 09:13, 13 March 2021

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Wiki categories | Units | Spells | Items | Heroes | Skills | Resources | All lists
Icon ERADICATION.gif Eradication Units | Icon VERDANT.gif Verdant Units | Icon ASCENDANT.gif Ascendant Units | Icon PHANTASM.gif Phantasm Units | Icon NETHER.gif Nether Units | Icon PLAIN.gif Plain Units

Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two


This is a race of humanoid plant creatures composed of roots from the heart of the deepest forests. They grapple their opponents, entangling them with their vegetative appendages. Even when defeated, they can regenerate and return to fight again.

Unit Statistics
Name Mandrake
Magic Speciality Verdant
Race Treefolk
Attributes Summon
Power Rank 180
Attack Power 1,680
Attack Type Melee
Attack Initiative 1
Counter Attack 672
Extra Attack Power -
Extra Attack Type -
Extra Attack Initiative -
Hit Points 1,344
Recruit Cost -
Upkeep Cost 0.42 Gold 0.21 M.P.
Abilities Additional Strike, Endurance, Regeneration, Weakness to AttackType Fire
Related Spell Call Mandrake
Spell Resistances
ASCENDANT 0%
VERDANT 0%
ERADICATION 0%
NETHER 0%
PHANTASM 0%
Attack Resistances
MISSILE 50%
FIRE 0%
POISON 80%
BREATH 0%
MAGIC 40%
MELEE 45%
RANGED 35%
LIGHTNING 0%
COLD 40%
PARALYSE 50%
PSYCHIC 0%
HOLY 25%
Mandrake.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Other Statistics
Related Item -
Related Hero Shaman