Difference between revisions of "Shadow Monster"
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+ | | description = These shadow creatures are illusionary creatures conjured by powerful illusionists. They resemble the shadows of a fierce creature. If the defenders are able to disbelieve the existence of this illusion, they will be immune from the psychic attack, otherwise they will suffer psychic damages, which are as real as normal damages. At the end of a war, these illusions will disintegrate and melt into shadows. | ||
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+ | | labelcolor = {{Color Phantasm}} | ||
+ | | textcolor = #000000 | ||
+ | | color = [[PHANTASM]] | ||
+ | | race = [[ILLUSION]] | ||
+ | | attrib = [[SUMMON]] [[NOMARKET]] | ||
+ | | power = 6 | ||
+ | | ap = 200 | ||
+ | | type = [[PSYCHIC]] | ||
+ | | init = 1 | ||
+ | | counter = - | ||
+ | | xap = - | ||
+ | | xtype = - | ||
+ | | xinit = - | ||
+ | | hp = 1 | ||
+ | | recruit = - | ||
+ | | upkeep = - | ||
+ | | ability = - | ||
+ | | spell = [[Mirage Monster]] | ||
+ | | item = - | ||
+ | | white = 0 | ||
+ | | green = 0 | ||
+ | | red = 0 | ||
+ | | black = 0 | ||
+ | | blue = 0 | ||
+ | | missile = 0 | ||
+ | | fire = 0 | ||
+ | | poison = 0 | ||
+ | | breath = 0 | ||
+ | | magic = 0 | ||
+ | | melee = 0 | ||
+ | | ranged = 0 | ||
+ | | lightning = 0 | ||
+ | | cold = 0 | ||
+ | | paralyze = 0 | ||
+ | | psychic = 0 | ||
+ | | holy = 0 | ||
+ | | image = [[image:intfPHANTASM.gif]] | ||
+ | }} | ||
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+ | __NOEDITSECTION__ | ||
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[[Category:Units]] | [[Category:Units]] | ||
[[Category:Phantasm Units]] | [[Category:Phantasm Units]] |
Revision as of 18:29, 26 September 2008
Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two
These shadow creatures are illusionary creatures conjured by powerful illusionists. They resemble the shadows of a fierce creature. If the defenders are able to disbelieve the existence of this illusion, they will be immune from the psychic attack, otherwise they will suffer psychic damages, which are as real as normal damages. At the end of a war, these illusions will disintegrate and melt into shadows.
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 0% |
NETHER | 0% |
PHANTASM | 0% |
Attack Resistances | |
MISSILE | 0% |
FIRE | 0% |
POISON | 0% |
BREATH | 0% |
MAGIC | 0% |
MELEE | 0% |
RANGED | 0% |
LIGHTNING | 0% |
COLD | 0% |
PARALYSE | 0% |
PSYCHIC | 0% |
HOLY | 0% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | - |