Shadow Monster
Revision as of 01:51, 10 March 2011 by Smeagollum (talk | contribs)
Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two
Illusionary creatures conjured by powerful illusionists, Shadow Monsters resemble the shadows of a fierce creature. If the defenders are able to disbelieve the existence of this illusion, they will be immune from their attack, otherwise they will suffer psychic damages, which is as real as normal damage. At the end of a war, these illusions will disintegrate and melt into shadows.
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 0% |
NETHER | 0% |
PHANTASM | 0% |
Attack Resistances | |
MISSILE | 0% |
FIRE | 0% |
POISON | 0% |
BREATH | 0% |
MAGIC | 0% |
MELEE | 0% |
RANGED | 0% |
LIGHTNING | 0% |
COLD | 0% |
PARALYSE | 0% |
PSYCHIC | 0% |
HOLY | 0% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | - |