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- ...knightly armor they wear bears daemonic enchantments that grant them high resistances to certain types of damage. Their weapons are soul stealing runeblades that3 KB (422 words) - 23:31, 4 October 2021
- ...hield increases the resistances to ANY Ranged-type attack by 50% after the resistances of the Ranged-type attack are averaged (i.e. [Ranged R + Magic R]/2 + 50%=969 bytes (140 words) - 13:42, 5 May 2008
- 20 KB (3,185 words) - 04:24, 19 October 2015
- | Typically 30% reduction of both [[Resistance|resistances]] and [[Efficiency|efficiency]] of enemy units that fail to resist [[Stun|S | Reduces all the [[Resistance|resistances]] of one single enemy stack30 KB (4,557 words) - 02:39, 30 January 2023
- ...pedia - [[Units|Book of Units]]) - but is heavily modified by spells, unit resistances against spells and attack types, repeated action in a battle and a random f24 KB (4,073 words) - 15:32, 27 December 2009
- ...ed to 85%, along with decreasing all of its other [[resistance|damage type resistances]] by 10%702 bytes (90 words) - 04:26, 23 September 2015
- ...u cannot afford when concentrating on research. Full barrier strength (75% resistances), is achieved by building 2.5% of your land into barriers (some people will4 KB (769 words) - 19:30, 16 April 2008
- ...oll of protection of fire]] often times... and use [[sleep]]. Sleep lowers resistances of one enemy stack, much like a [[candle]] would. IT rocks for nailing [[hy ...ou want to hit units that are weak to holy, and want units with low hp/low resistances in general.44 KB (8,237 words) - 00:46, 21 April 2008
- ...ed, especially against ultimate units which typically rely very heavily on resistances to soak damage.926 bytes (110 words) - 04:05, 29 August 2014
- ...int reduction in initiave if both spell and item go through all neccessary resistances.956 bytes (141 words) - 19:36, 13 January 2011
- * The item [[Oil Flasks]] lowers enemy fire resistances, making Bursting FIRE more effective.3 KB (384 words) - 18:54, 15 July 2014
- ...of the battle formula (such as [[Accuracy]], [[Efficiency]], [[Resistance|Resistances]] to the '[[Attack Types|attack type]]', as well as several other modifiers654 bytes (97 words) - 02:17, 16 January 2008
- ...and make them too dizzy to fight. This will reduce their attack power and resistances. Area of effect: all enemy units. Reduces all resistances and [[efficiency]] of all enemy stacks which fail to resist the spell.715 bytes (89 words) - 03:55, 25 August 2014
- ...also affected by a [[Candle of Sleeping]] (-10% to all [[Damage Resistance|resistances]]), then [[Ranged]] [[Damage Resistance|resistance]] will be set at 90% whe1 KB (172 words) - 05:12, 24 September 2015
- 6 KB (910 words) - 18:54, 16 April 2008
- <br>'''Brooch of Protection''' - Raises the Melee resistances of all your units. <br>'''Candle of Sleeping''' - -10% Resistances & -10% efficiency to all enemy units.5 KB (788 words) - 19:19, 16 April 2008
- <br> <br>'''Sleep''' - Reduces resistances of 1 enemy stack significantly. There are unconfirmed reports of a secondar '''Stun''' - Reduces the resistances and efficiency of any unit that fails to resist it. LARGE reduction.11 KB (1,780 words) - 19:19, 16 April 2008
- <br>'''Avgres''' = Average resistances a unit has to an attack. This is calculated the following method: <br>''Defender's Resistances: Fire: 75%, Breath: 0%''4 KB (528 words) - 16:51, 4 August 2011
- ...ce to dark or illusionary magic. It will increase your Nether and Phantasm resistances. ...g land, non-green mages may consider to cast Sunray to max out their color resistances1 KB (155 words) - 15:28, 27 August 2014
- ...e]] overrides [[Miracle]]'s resurrection effect, when not blocked by spell resistances.876 bytes (121 words) - 17:42, 11 February 2018