Difference between revisions of "Buildings"
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[[Workshops]] - Expensive buildings that control the speed at which you can build. | [[Workshops]] - Expensive buildings that control the speed at which you can build. | ||
− | [[Guilds]] - Buildings where you study magic, to learn [[spells]] and add them to your spellbook and to | + | [[Guilds]] - Buildings where you study magic, to learn [[spells]] and add them to your spellbook and to produce [[items]]. |
[[Barracks]] - Buildings where you train [[population]] to be recruited for your army. | [[Barracks]] - Buildings where you train [[population]] to be recruited for your army. |
Revision as of 17:37, 5 April 2007
Wilderness - is land without any building on it, what you get from exploring and what you leave after pillaging.
Farms - Give food for a lot population and army, houses little population
Towns - House a lot of population and recruited army, population that generates geld
Nodes - Give mana, the main resource for performing magic.
Workshops - Expensive buildings that control the speed at which you can build.
Guilds - Buildings where you study magic, to learn spells and add them to your spellbook and to produce items.
Barracks - Buildings where you train population to be recruited for your army.
Fortress - Buildings that guard your kingdom and protect your army a bit in Siege battles.
Barriers - Surreal buildings that give resistance against enemy magic from affecting your kingdom.