Difference between revisions of "Dread Knight"
m (Reverted edits by 86.96.226.14 (Talk); changed back to last version by Groentje) |
m |
||
Line 34: | Line 34: | ||
Unholy Aura is gained at 14 and provides a small amount of holy resist to your units. | Unholy Aura is gained at 14 and provides a small amount of holy resist to your units. | ||
− | [[category:heroes]] [[category:battle heroes]] [[category:nether Heroes]] | + | [[category:heroes]] [[category:battle heroes]] [[category:nether Heroes]] [[category:Valor Heroes]] |
Revision as of 23:27, 29 March 2008
This page needs to be cleaned up |
Awesome in power and strength, the Dread Knight is a force to be feared on the battlefield. Clad in armor the color of the darkest night, and wielding a wicked looking blade, the Dread Knight leads the march of the forces of evil, cutting down everything in his path, as they crush all opposition. On the battlefield, Dead Knights radiate aura of unholiness which protects entire army from holy attacks. Few legendary Dread Knights are so evil that they appear almost invincible and godly, striking terror into hearts of their enemies.
Magic Speciality: | |
Attribute: | MERCENARY |
Race: | DEMON |
Gender: | MALE |
Attack Power: | 12000 + 6000*level |
Attack Type: | COLD |
Counter Attack: | 4000 + 2000*level |
Hitpoints: | 4800 + 2400*level |
Upkeep Costs: | 50 + 5*level m.p. 8000 + 4000*level gold 5 + 1*level population |
Abilities: | Valor (9), Unholy Terror (14), Terror (16) |
Dread Knight is a demon, Nether unit with a cold attack and a very high cost. Not only does he have one of the highest geld costs of any hero, but he also costs mana and population (though not much of either). Still, he is a very popular hero in TR because of his Terror ability.
As a demon, he can give efficiency bonus to any demon stack he leads, which includes Horned Demons and Demon knights, which are available to non-nethers.
First off, he has Valor which is always nice, but again, he is bought for his Terror, which reduces the enemy's Accuracy in combat. Terror reduces enemy accuracy by 1%/level.
In any case, the reduction in Accuracy is very powerful, especially when combined with creatures who already have Accuracy affecting abilities such as Swift, Fear, Beauty.
Unholy Aura is gained at 14 and provides a small amount of holy resist to your units.