Difference between revisions of "The Holy Light"
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Type: Enchantment/Self<br> | Type: Enchantment/Self<br> | ||
Cost: 10 turns, 200,000 MP<br> | Cost: 10 turns, 200,000 MP<br> | ||
− | Upkeep: 50 MP | + | Upkeep: 50 MP + Decreases MP income by 15% |
+ | =Effects= | ||
+ | [[The Holy Light]] has 3 effects : | ||
{{NeedsConfirm}} | {{NeedsConfirm}} | ||
+ | ==Adds Holy attack type== | ||
+ | Adds [[HOLY]] to ''each PRIMARY'' attack type, if this unit is [[:category:Ascendant Units|Ascendant]] and HAS a [[MELEE]] attack. It does not matter if the MELEE attack is primary or secondary. | ||
− | + | Units affected : | |
− | * | + | |
− | + | *[[Angel]], [[Crusader]], [[Knight]], [[Knight Templar]], [[Pegasus]], [[Preacher]], [[Unicorn]] units are affected. | |
− | + | *[[Paladin]], [[Spirit Warrior]] and [[Titan]] units aren't affected by this effect since their primary attack is already MELEE HOLY. | |
− | + | * Other [[:Category:Ascendant Units|Ascendant Units]] aren't affected. | |
− | + | ||
− | + | ==Increases Accuracy== | |
− | + | ||
− | + | Increases [[accuracy]] of ALL {{white}} [[:category:Ascendant Units|Ascendant units]] by a fixed percentage. | |
− | + | Gain = 0.016 (??) % * skill level (and then rounded down on percentages) (not exact) | |
− | + | * Ex. Lvl 421: 6% (someone please re-confirm this) | |
− | + | * Ex. Lvl 442: 7% | |
− | + | * Ex. Lvl 506: 8% | |
− | + | ||
− | * | + | ==Increases Primary Attack Power and Counter== |
− | + | Increases Primary [[Attack Power]]/[[Counter]] of ALL {{white}} [[:category:Ascendant Units|Ascendant units]] by a fixed percentage : | |
− | + | Gain = 0.03% * spell level (and then rounded down on percentages) | |
+ | * Ex. Lvl 421: 13% | ||
+ | * Ex. Lvl 500: 15% | ||
+ | * God Lvl 777: 23% | ||
+ | |||
+ | =Effects combined with Sword of Light= | ||
+ | |||
+ | Combined with [[Sword of Light]], THL+SoL give [[HOLY]] too ALL {{white}} [[:category:Ascendant Units|unit's]] primaries | ||
+ | * [[Sword of Light]]'s +42% AP Bonus is not applied to non-[[MELEE]] units. | ||
* Accuracy bonus is approximately 1/2 damage bonus, may be subject to rounding | * Accuracy bonus is approximately 1/2 damage bonus, may be subject to rounding | ||
− | + | ---- | |
− | + | Notes : | |
− | |||
+ | * UBB-discussion: http://ubb.the-reincarnation.com/viewtopic.php?t=10466 | ||
+ | * Accuracy Bonus on God THL (spell level 777): 12% (tested on wraiths, needs a test and update) | ||
http://www.the-reincarnation.com/viewtopic.php?f=2&t=18090 | http://www.the-reincarnation.com/viewtopic.php?f=2&t=18090 | ||
− | |||
..almost double of a regular THL.. whoo! | ..almost double of a regular THL.. whoo! | ||
Revision as of 13:40, 7 May 2008
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
Rank: Ultimate
Type: Enchantment/Self
Cost: 10 turns, 200,000 MP
Upkeep: 50 MP + Decreases MP income by 15%
Contents
Effects
The Holy Light has 3 effects :
Data on this page needs confirmation |
Adds Holy attack type
Adds HOLY to each PRIMARY attack type, if this unit is Ascendant and HAS a MELEE attack. It does not matter if the MELEE attack is primary or secondary.
Units affected :
- Angel, Crusader, Knight, Knight Templar, Pegasus, Preacher, Unicorn units are affected.
- Paladin, Spirit Warrior and Titan units aren't affected by this effect since their primary attack is already MELEE HOLY.
- Other Ascendant Units aren't affected.
Increases Accuracy
Increases accuracy of ALL Ascendant units by a fixed percentage. Gain = 0.016 (??) % * skill level (and then rounded down on percentages) (not exact)
- Ex. Lvl 421: 6% (someone please re-confirm this)
- Ex. Lvl 442: 7%
- Ex. Lvl 506: 8%
Increases Primary Attack Power and Counter
Increases Primary Attack Power/Counter of ALL Ascendant units by a fixed percentage : Gain = 0.03% * spell level (and then rounded down on percentages)
- Ex. Lvl 421: 13%
- Ex. Lvl 500: 15%
- God Lvl 777: 23%
Effects combined with Sword of Light
Combined with Sword of Light, THL+SoL give HOLY too ALL unit's primaries
- Sword of Light's +42% AP Bonus is not applied to non-MELEE units.
- Accuracy bonus is approximately 1/2 damage bonus, may be subject to rounding
Notes :
- UBB-discussion: http://ubb.the-reincarnation.com/viewtopic.php?t=10466
- Accuracy Bonus on God THL (spell level 777): 12% (tested on wraiths, needs a test and update)
http://www.the-reincarnation.com/viewtopic.php?f=2&t=18090 ..almost double of a regular THL.. whoo!