Difference between revisions of "Sunray"
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Note: Don't use it off color (enemy color): Level 609 Sunray gives +4% resistance to nether and phantasm. | Note: Don't use it off color (enemy color): Level 609 Sunray gives +4% resistance to nether and phantasm. | ||
| − | + | White (Ascendant) casting : SL 421 | |
| + | Resistance on Phantasm Magic 8 | ||
| + | Resistance on Nether Magic 8 | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Verdant Spells]] | [[Category:Verdant Spells]] | ||
[[Category:Enchantments]] | [[Category:Enchantments]] | ||
[[Category:Complex Spells]] | [[Category:Complex Spells]] | ||
Revision as of 23:55, 23 June 2008
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This enchantment spell will make the sun shine brighter in your country, thus giving mages higher resistance to dark or illusionary magic. It will increase your Nether and Phantasm resistances.
| Magic Specialty: | |
| Rank: | Complex |
| Type: | Enchantment SelfOnly |
| Cast Turn: | 10 |
| Cast M.P.: | 50,000 |
| Research Cost: | 5,000 |
| Upkeep: | 50 MP |
| Related Unit: | None |
Effect
- Increased protection from Nether and Phantasm magic.
Level 436 sunray in verdants: resist nether 37, resist phantasm 37
Level 777 sunray resist nether 66 resist phantasm 66
Note: Don't use it off color (enemy color): Level 609 Sunray gives +4% resistance to nether and phantasm. White (Ascendant) casting : SL 421 Resistance on Phantasm Magic 8 Resistance on Nether Magic 8