Difference between revisions of "Knight Templar"
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+ | KTs are perhaps the best fodder in the game. With Healing, strong melee resist, and Large Shield, they tend to not die in droves, and can even do solid damage. |
Revision as of 02:41, 18 October 2010
Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two
Knights Templar are servants of the God who combine knight training with religious service. They are both knight and priest. They are devoted to the temple order and are protectors of the order. They wield holy power and healing ability at the same time, which makes them an awesome opponent. They are very similar to paladins in many ways.
Unit Statistics | |
Name | Knight Templar |
Magic Speciality | Ascendant |
Race | Human |
Attributes | Special |
Power Rank | 60 |
Attack Power | 400 |
Attack Type | Melee |
Attack Initiative | 2 |
Counter Attack | 75 |
Extra Attack Power | 150 |
Extra Attack Type | Ranged Holy |
Extra Attack Initiative | 3 |
Hit Points | 375 |
Recruit Cost | 230.00 Gold 0.75 M.P. 2.00 Population |
Upkeep Cost | 8.00 Gold 0.04 M.P. |
Abilities | Healing, Large Shield, Recruit Speed -8% |
Related Spell | - |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 0% |
NETHER | 50% |
PHANTASM | 0% |
Attack Resistances | |
MISSILE | 25% |
FIRE | 0% |
POISON | 0% |
BREATH | 0% |
MAGIC | 25% |
MELEE | 75% |
RANGED | 25% |
LIGHTNING | 0% |
COLD | 0% |
PARALYSE | 0% |
PSYCHIC | 50% |
HOLY | 25% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | - |
Additional Comments
KTs are perhaps the best fodder in the game. With Healing, strong melee resist, and Large Shield, they tend to not die in droves, and can even do solid damage.