Difference between revisions of "Weather Summoning"
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**{{blue}} (0.072*589 + 500)/500 => +8.48% | **{{blue}} (0.072*589 + 500)/500 => +8.48% | ||
**{{black}} (0.072*470 + 500)/500 => +6.76% | **{{black}} (0.072*470 + 500)/500 => +6.76% | ||
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+ | ** Apr 2014 - SL 672 Weather summoning for a nether increased food production by 9.7729% (about 548.8645 per farm), which gives a slightly higher 0.072715 per SL - Hailer. | ||
<noinclude> | <noinclude> |
Revision as of 13:35, 2 April 2014
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This spell will change the weather to the most favorable one, thus producing more fruit crop production and generating more income for your country.
Spell Statistics | |
Name | Weather Summoning |
Magic Speciality | Verdant |
Rank | Complex |
Attributes | Enchantment, Selfonly |
Cast Turn | 8 |
Cast M.P. | 50,000 |
Research Cost | 5,000 |
Upkeep Cost | 200 m.p. |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
- Increase food production of farms in exchange for the mana upkeep of the spell.
- +(0.313 x Spell Level) food per farm when casted on-color.
- +(0.140 x Spell Level) food per farm when casted by adjacent color mages.
- +(0.072 x Spell Level) food per farm when casted by opposite color mages.
- Since each farm produces 500 food, at full Spell Level it represents an increase of
- Apr 2014 - SL 672 Weather summoning for a nether increased food production by 9.7729% (about 548.8645 per farm), which gives a slightly higher 0.072715 per SL - Hailer.