Difference between revisions of "Resist Elements"
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==Effects== | ==Effects== | ||
− | Adds Eradication Spell Resistance to all units | + | Adds Eradication Spell Resistance to all units (not Kingdom) |
* On color {{white}}: Adds SL*0.05% (~21%). | * On color {{white}}: Adds SL*0.05% (~21%). | ||
* Off color {{blue}}/{{green}}: Adds SL*0.02% (9.4% - 12.4% generally) | * Off color {{blue}}/{{green}}: Adds SL*0.02% (9.4% - 12.4% generally) | ||
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(data comes from game code [[User:Paralytic|Paralytic]] 01:52, 24 August 2014 (CEST)) | (data comes from game code [[User:Paralytic|Paralytic]] 01:52, 24 August 2014 (CEST)) | ||
− | If you want to know what 'Elemental spells' are: check [[Arcfire]] and [[Firestorm]]. | + | If you want to know what 'Elemental spells' are: check [[Arcfire]] and [[Firestorm]]. This spell does not add Spell Resistance that shows up on your Kingdom Report; it adds Eradication Magic resistance that helps a unit resist spells like Stun. |
==Obsolete== | ==Obsolete== | ||
− | * | + | * Was believed to add 6% to resistance to fire, cold and lightning in the past. However, it does not appear to add any resistance to the aforementioned elements. |
− | |||
<noinclude> | <noinclude> |
Revision as of 20:40, 12 August 2015
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
Through intense concentration, this spell will create an invisible barrier that increases all your units resistance to enemy eradication spells. Once they're enchanted, they receive effective protection against elemental spells.
Spell Statistics | |
Name | Resist Elements |
Magic Speciality | Ascendant |
Rank | Complex |
Attributes | Enchantment, Selfonly |
Cast Turn | 12 |
Cast M.P. | 8,000 |
Research Cost | 3,000 |
Upkeep Cost | 150 m.p. |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
Adds Eradication Spell Resistance to all units (not Kingdom)
- On color : Adds SL*0.05% (~21%).
- Off color /: Adds SL*0.02% (9.4% - 12.4% generally)
- Opposite color /: Adds SL*0.01% (~5%)
(data comes from game code Paralytic 01:52, 24 August 2014 (CEST))
If you want to know what 'Elemental spells' are: check Arcfire and Firestorm. This spell does not add Spell Resistance that shows up on your Kingdom Report; it adds Eradication Magic resistance that helps a unit resist spells like Stun.
Obsolete
- Was believed to add 6% to resistance to fire, cold and lightning in the past. However, it does not appear to add any resistance to the aforementioned elements.