Difference between revisions of "Goblin"
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{{Unitstats | {{Unitstats | ||
− | | description = | + | | description = Goblins are large, clumsy orcs with tough hides that protect them from fire and even some types of poison. They swing spiked clubs, and will eat those that they defeat. However, goblins fear Sirens and Nymphs. Most will flee when confronted by Mind Rippers. |
| name = [[Goblin]] | | name = [[Goblin]] |
Revision as of 06:41, 21 September 2018
Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two
Goblins are large, clumsy orcs with tough hides that protect them from fire and even some types of poison. They swing spiked clubs, and will eat those that they defeat. However, goblins fear Sirens and Nymphs. Most will flee when confronted by Mind Rippers.
Unit Statistics | |
Name | Goblin |
Magic Speciality | Eradication |
Race | Orc |
Attributes | Summon |
Power Rank | 13 |
Attack Power | 125 |
Attack Type | Melee |
Attack Initiative | 1 |
Counter Attack | 50 |
Extra Attack Power | 75 |
Extra Attack Type | Missile Ranged |
Extra Attack Initiative | 1 |
Hit Points | 150 |
Recruit Cost | - |
Upkeep Cost | 1.0 Gold, 0.01 M.P. |
Abilities | Clumsiness, Weaken Resistance to Psychic, |
Related Spell | Lure Goblins, Battle Chant |
Spell Resistances | |
ASCENDANT | 25% |
VERDANT | 0% |
ERADICATION | 25% |
NETHER | 0% |
PHANTASM | 0% |
Attack Resistances | |
MISSILE | 25% |
FIRE | 50% |
POISON | 50% |
BREATH | 0% |
MAGIC | 0% |
MELEE | 50% |
RANGED | 0% |
LIGHTNING | 0% |
COLD | 0% |
PARALYSE | 0% |
PSYCHIC | 0% |
HOLY | 25% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | - |