Difference between revisions of "Epidemics"

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Refers to enchantments that transfer from attacker to defender in battles.
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{{navigation}}
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Epidemics are enchantments that transfer from attacker to defender in battles.
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Two epidemic enchantments exist: {{black}} [[Black Death]] and {{blue}} [[The Wall of Silence]].
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They are released by the casting of these spells by a powerful-enough mage. The initial duration of the enchantment (in turns) is dependent on the spell level of the caster.
  
Two epidemic enchantments exist: {{black}} [[Black Death]] and {{blue}} [[The Wall of Silence]],
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Epidemic infections last for limited number of turns. When transfered, the number is copied from the attacker.
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Multiple enchantments by mages do not stack. This also applies to infection by epidemics.
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* If infected while already infected, the duration of the first infection remains.
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* [[Black Death]] and [[The Wall of Silence]] infections do not interfere.
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==Related==
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The ancient {{green}} spell [[Cancellation]] instantly cures a running epidemic.
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The {{plain}} god's spell [[Indulgence of God]] cures a mage from epidemics.
  
 
[[Category:Epidemics]]
 
[[Category:Epidemics]]

Latest revision as of 20:19, 18 August 2009

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Epidemics are enchantments that transfer from attacker to defender in battles. Two epidemic enchantments exist: Icon NETHER.gif Black Death and Icon PHANTASM.gif The Wall of Silence. They are released by the casting of these spells by a powerful-enough mage. The initial duration of the enchantment (in turns) is dependent on the spell level of the caster.


Epidemic infections last for limited number of turns. When transfered, the number is copied from the attacker. Multiple enchantments by mages do not stack. This also applies to infection by epidemics.

Related

The ancient Icon VERDANT.gif spell Cancellation instantly cures a running epidemic. The Icon PLAIN.gif god's spell Indulgence of God cures a mage from epidemics.