Difference between revisions of "Double Time"
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| − | + | This spell will cause your units to move more quickly and efficiently. The affected units will attack the enemy with greater accuracy and initiative. Area of effect: 1 random stack. | |
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| − | + | == Effects == | |
| − | + | Double Time increases the [[Accuracy|accuracy]] of one [[Random_stack|random]] friendly stack. If cast oncolor, it also adds +1 [[Initiative|initiative]] to a [[Random_stack|random]] friendly stack. These effects can target the same stack. | |
| − | [[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Battle Spells]] | + | |
| − | [[Category:Average Spells]] [[Category:Initiative Modifiers]] | + | Accuracy: |
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| + | *ONCOLOR{{blue}}: 12% | ||
| + | *OFFCOLOR{{black}}{{white}}: 6% | ||
| + | *OPPOSITE{{red}}{{green}}: 3% | ||
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| + | [[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Battle Spells]] [[Category:Average Spells]] [[Category:Initiative Modifiers]] | ||
Latest revision as of 14:16, 14 February 2020
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This spell will cause your units to move more quickly and efficiently. The affected units will attack the enemy with greater accuracy and initiative. Area of effect: 1 random stack.
| Spell Statistics | |
| Name | Double Time |
| Magic Speciality | Phantasm |
| Rank | Average |
| Attributes | Instant/Battle |
| Cast Turn | - |
| Cast M.P. | 3,500 |
| Research Cost | 1,500 |
| Upkeep Cost | none |
| Servers |
| Blitz |
| Guildwar |
| Lightning |
| Arch |
| Solo |
| Beta |
| Related Unit |
Effects
Double Time increases the accuracy of one random friendly stack. If cast oncolor, it also adds +1 initiative to a random friendly stack. These effects can target the same stack.
Accuracy: