Difference between revisions of "Bard"

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Unique in their talent, it is the skill of the Bard to weave complex enchantments, not through magic, but through music. Normally residing in inns, and taverns, and easily making a profit, it is rare that a Bard should decide to work for an Archmage, but these are strange times. At times of trouble, they can use their music to inspire warriors before battle, and use their eloquence to gather more recruits for armies.
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Bards are unique in their magic: they weave complex enchantments through music. Normally residing in inns and taverns - where they make a tidy profit - it is rare to find a Bard on the battlefield. But these are strange times, indeed. Bards that join forces with a mage use their music to inspire allies, confuse enemies, and increase the morale of the troops being trained.
  
 
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== Abilities ==
  
==Song==
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Battle: [[Song|Song]] (Obtained at level 9)
*Increases Primary and Counter AP of all your units by 2% + 1%/lvl.
 
*Reduces Primary and Counter AP of all enemy units by 2% + 1%/lvl. Is a phantasm spell and can be resisted, phantasm resist is fairly rare though.
 
  
Song is a superior version of Valor in that it both increases your AP and reduces the enemy's.
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*Increases Primary and Counter AP of all friendly units by 2% + 1% per skill level
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*Reduces Primary and Counter AP of all enemy units by 2% + 1% per skill level
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*Is a phantasm spell, can be resisted
  
==Charisma==
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Passive: [[Charisma|Charisma]] (Obtained at level 14)
Increases recruit rate by 4% + 2%/lvl. Not very useful as barrack units are fairly weak and are generally only used to powerup during armageddon.
 
  
==Summary==
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*Increases recruit rate by 2% + 1% per skill level
Bard is a Sprite, Phantasm hero.  This means he can command Sprite or Siren stacks and grant them an [[efficiency]] bonus.  He also has a ranged Psychic attack, which is fairly good and the hero isn't expensive to maintain.
 
  
The fact that he is a Sprite isn't very good, since Sprites/Sirens have a very bad habit of being stackwiped because of their low hp, which can result in your Bard being destroyed.  I recommend that if you get a Bard to avoid using those units or stack them in sufficient numbers they won't all be killed.
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== Preferred Units ==
  
Bards command a high price on the market due to Song.
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*Increases the [[Efficiency|efficiency]] of on-color sprites ([[Sprite|sprite]]/[[Siren|siren]]) only
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*Will always prioritize commanding on-color sprite[http://wiki.the-reincarnation.org/index.php/Category:Sprites [1]] stacks
  
<noinclude>[[category:heroes]] [[category:battle heroes]] [[category:Phantasm Heroes]]</noinclude>
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[[Category:Heroes]] [[Category:Battle heroes]] [[Category:Phantasm Heroes]]

Latest revision as of 23:35, 27 October 2022

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Bards are unique in their magic: they weave complex enchantments through music. Normally residing in inns and taverns - where they make a tidy profit - it is rare to find a Bard on the battlefield. But these are strange times, indeed. Bards that join forces with a mage use their music to inspire allies, confuse enemies, and increase the morale of the troops being trained.

Hero Statistics
Profession Bard
Magic Speciality Phantasm
Race Pixie
Attributes Mercenary
Gender Male
Attack Power 3000 + 1500*level
Attack Type Ranged Psychic
Counter Attack 1000 + 500*level
Hit Points 2400 + 1200*level
Upkeep Cost -1000 + 1000*level gold 50 + 5*level m.p.
Abilities Song (9) Charisma (14)
Re PLAIN.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


 

Abilities

Battle: Song (Obtained at level 9)

  • Increases Primary and Counter AP of all friendly units by 2% + 1% per skill level
  • Reduces Primary and Counter AP of all enemy units by 2% + 1% per skill level
  • Is a phantasm spell, can be resisted

Passive: Charisma (Obtained at level 14)

  • Increases recruit rate by 2% + 1% per skill level

Preferred Units

  • Increases the efficiency of on-color sprites (sprite/siren) only
  • Will always prioritize commanding on-color sprite[1] stacks