Difference between revisions of "Paralyze"

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This powerfull spell hits an enemy unit with immense and crippling pain, causing them to fall to the ground, twitching and convulsing, unable to control their own bodies. Paralyze can strike 3 enemy groups at once. Paralyze is one of the more feared Phantasm spells on the battlefield.
 
  
Area of effect. has 3 effects, each one effects one random stack.
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This powerfull spell hits an enemy unit with immense and crippling pain, causing them to fall to the ground, twitching and convulsing, unable to control their own bodies. Paralyze can strike 4 enemy groups at once. Paralyze is one of the more feared Phantasm spells on the battlefield.
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Magic Speciality: PHANTASM
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Rank: Complexe
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== Effects ==
  
Type: INSTANT BATTLE
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*Paralyze has 4 different effects. Each effect independently targets a random enemy stack and can be resisted exclusively from each other. Note that some or all of the effects may target the same stack. The effects are:  
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**Reduces [[Initiative|Initiative]] of targetted stack by 6 <span style="color:#2ecc71;">(When SL is greater than 400)</span>
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**Reduces [[Attack_Power|Attack Power]] of targetted stack by 100%. <span style="color:#2ecc71;">(Works at all SL)</span>
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**Reduces [[Counter_Attack|Counter Attack]] of targetted stack by 100%. <span style="color:#2ecc71;">(Works at all SL)</span>
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**Negates the [[Bursting|Bursting]] [[Unit_Abilities|unit ability]]. <span style="color:#2ecc71;">(When SL is greater than 300)</span> 
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*There is no [[Initiative|initiative]]-reduction effect when cast off-color, <span style="color:#2ecc71;">and other effects are multiplied by 50% for&nbsp;Off-color and 25% for Opposite Color.</span>
  
Cast Turn: 0
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== Notes ==
  
Cast M.p.: 10,000
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This is probably a monostackers worst nightmare, but each effect can be resisted. On the other hand, most units have little to no phantasm resistance.
  
Research Cost: 3,500
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&nbsp;
  
Upkeep: none
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[[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Battle Spells]] [[Category:Complex Spells]] [[Category:Initiative Modifiers]]
 
 
==effect:==
 
paralyze has 3 different effects, they are: random enemy stack recieves -5 initive, random enemy stack has its attack power set to 0(this may be changed by a hero/item/spell), counter attack power is set to 0(may also be effected by hero/spell/item % increases are based on power before paralyse)
 
 
 
==note:==
 
this is probibly a monostackers worst nightmare, but each effect can be resisted.
 

Latest revision as of 14:17, 14 February 2020

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Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


This powerfull spell hits an enemy unit with immense and crippling pain, causing them to fall to the ground, twitching and convulsing, unable to control their own bodies. Paralyze can strike 4 enemy groups at once. Paralyze is one of the more feared Phantasm spells on the battlefield.

Spell Statistics
Name Paralyze
Magic Speciality Phantasm
Rank Complex
Attributes Instant/Battle
Cast Turn -
Cast M.P. 10,000
Research Cost 3,500
Upkeep Cost none
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


 

Effects

  • Paralyze has 4 different effects. Each effect independently targets a random enemy stack and can be resisted exclusively from each other. Note that some or all of the effects may target the same stack. The effects are:
  • There is no initiative-reduction effect when cast off-color, and other effects are multiplied by 50% for Off-color and 25% for Opposite Color.

Notes

This is probably a monostackers worst nightmare, but each effect can be resisted. On the other hand, most units have little to no phantasm resistance.