Difference between revisions of "High Priest"
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{{Unitstats | {{Unitstats | ||
− | | description | + | | description = High priests are prestigious servants of the ultimate God. Although they are summoned from many different religious orders, all can devastate the undead from a distance with holy powers. Although less durable than preachers, the divine invocations of these clerics dwarf the meager attacks of a preacher. In addition, their healing abilities enable the wounded to fight again. |
− | | labelcolor | + | | labelcolor = {{Color Ascendant}} |
− | | textcolor | + | | textcolor = #000000 |
− | | color | + | | color = [[ASCENDANT]] |
− | | race | + | | race = [[HUMAN]] |
− | | attrib | + | | attrib = [[SPECIAL]] |
− | | power | + | | power = 21 |
− | | ap | + | | ap = 200 |
− | | type | + | | type = [[RANGED]] [[HOLY]] |
− | | init | + | | init = 3 |
− | | counter | + | | counter = 0 |
− | | xap | + | | xap = - |
− | | xtype | + | | xtype = - |
− | | xinit | + | | xinit = - |
− | | hp | + | | hp = 130 |
− | | recruit | + | | recruit = 100 Gold, 0.5 M.P., 1 Population |
− | | upkeep | + | | upkeep = 4.8 Gold, 0.01 M.P. |
− | | ability | + | | ability = [[HEALING]], [[RECRUIT SPEED]] -10% |
− | | spell | + | | spell = - |
− | | item | + | | item = - |
− | | white | + | | white = 0 |
− | | green | + | | green = 0 |
− | | red | + | | red = 0 |
− | | black | + | | black = 50 |
− | | blue | + | | blue = 0 |
− | | missile | + | | missile = 50 |
− | | fire | + | | fire = 0 |
− | | poison | + | | poison = 0 |
− | | breath | + | | breath = 0 |
− | | magic | + | | magic = 25 |
− | | melee | + | | melee = 50 |
− | | ranged | + | | ranged = 50 |
− | | lightning | + | | lightning = 0 |
− | | cold | + | | cold = 0 |
− | | paralyze | + | | paralyze = 0 |
− | | psychic | + | | psychic = 50 |
− | | holy | + | | holy = 25 |
− | | image | + | | image = [[image:HighPriest.jpg]] |
+ | | hero = [[Shield Maiden]] & [[White Knight]] | ||
}} | }} | ||
+ | <span style="color:#f1c40f;">'''Recommended Role:''' Fodder, Holy sniper</span> | ||
+ | |||
+ | | ||
+ | |||
+ | '''<span style="color:#f1c40f;">Recommended Pairing:</span>''' | ||
+ | |||
+ | <span style="color:#f1c40f;">White - [[Astral_Magician|Astral Magician]]/[[Titan|Titan]]/[[Naga_Queen|Naga Queen]]/[[Spirit_Warrior|Spirit Warrior]] to tank and trade favorably</span> | ||
+ | |||
+ | <span style="color:#f1c40f;">Blue - [[Djinni|Djinni]]/[[Water_Elemental|Water Elemental]]/[[Ice_Elemental|Ice Elemental]] to tank and trade favorably</span> | ||
+ | |||
+ | <span style="color:#f1c40f;">Black - [[Bulwark_Horror|Bulwark Horror]] to tank, [[Demon_Knight|Demon Knight]]/[[Horned_Demon|Horned Demon]]/[[Unholy_Reaver|Unholy Reaver]]/[[Dark_Elf_Magician|Dark Elf Magician]] to snipe</span> | ||
+ | |||
+ | <span style="color:#f1c40f;">Red - [[Dwarven_Shaman|Dwarven Shaman]]/[[Efreeti|Efreeti]]/[[Hydra|Hydra]] to tank and trade favorably, [[Chimera|Chimera]]/[[Storm_Giant|Storm Giant]]/Fire to snipe</span> | ||
+ | |||
+ | <span style="color:#f1c40f;">Green - [[Treant|Treant]]/[[Mandrake|Mandrake]]/[[Werebear|Werebear]]/[[Swanmay|Swanmay]] to tank and trade favorably </span> | ||
− | + | [[Category:Units]] [[Category:Ascendant Units]] [[Category:Ranged Units]] [[Category:Holy Units]] [[Category:Recruits]] [[Category:Ascendant Recruits]] [[Category:Humans]] | |
− | [[Category:Units]] | ||
− | [[Category:Ascendant Units]] | ||
− | [[Category:Ranged Units]] | ||
− | [[Category:Holy Units]] | ||
− | [[Category:Recruits]] | ||
− | [[Category:Ascendant Recruits]] | ||
− | [[Category:Humans]] | ||
− |
Latest revision as of 11:46, 4 October 2021
Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two
High priests are prestigious servants of the ultimate God. Although they are summoned from many different religious orders, all can devastate the undead from a distance with holy powers. Although less durable than preachers, the divine invocations of these clerics dwarf the meager attacks of a preacher. In addition, their healing abilities enable the wounded to fight again.
Unit Statistics | |
Name | High Priest |
Magic Speciality | Ascendant |
Race | Human |
Attributes | Special |
Power Rank | 21 |
Attack Power | 200 |
Attack Type | Ranged Holy |
Attack Initiative | 3 |
Counter Attack | 0 |
Extra Attack Power | - |
Extra Attack Type | - |
Extra Attack Initiative | - |
Hit Points | 130 |
Recruit Cost | 100.00 Gold 0.50 M.P. 1.00 Population |
Upkeep Cost | 4.80 Gold 0.01 M.P. |
Abilities | Healing, Recruit Speed -10% |
Related Spell | - |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 0% |
NETHER | 50% |
PHANTASM | 0% |
Attack Resistances | |
MISSILE | 50% |
FIRE | 0% |
POISON | 0% |
BREATH | 0% |
MAGIC | 25% |
MELEE | 50% |
RANGED | 50% |
LIGHTNING | 0% |
COLD | 0% |
PARALYSE | 0% |
PSYCHIC | 50% |
HOLY | 25% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | Shield Maiden & White Knight |
Recommended Role: Fodder, Holy sniper
Recommended Pairing:
White - Astral Magician/Titan/Naga Queen/Spirit Warrior to tank and trade favorably
Blue - Djinni/Water Elemental/Ice Elemental to tank and trade favorably
Black - Bulwark Horror to tank, Demon Knight/Horned Demon/Unholy Reaver/Dark Elf Magician to snipe
Red - Dwarven Shaman/Efreeti/Hydra to tank and trade favorably, Chimera/Storm Giant/Fire to snipe
Green - Treant/Mandrake/Werebear/Swanmay to tank and trade favorably