Difference between revisions of "Bard"

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Bards are unique in their magic: they weave complex enchantments through music. Normally residing in inns and taverns - where they make a tidy profit - it is rare to find a Bard on the battlefield. But these are strange times, indeed. Bards that join forces with a mage use their music to inspire allies, confuse enemies, and increase the morale of the troops being trained.
 
Bards are unique in their magic: they weave complex enchantments through music. Normally residing in inns and taverns - where they make a tidy profit - it is rare to find a Bard on the battlefield. But these are strange times, indeed. Bards that join forces with a mage use their music to inspire allies, confuse enemies, and increase the morale of the troops being trained.
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==Abilities==
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== Abilities ==
[[Song]] (Lv.9):
 
*Increases Primary and Counter AP of all friendly units by 2% + 1%/lvl
 
*Reduces Primary and Counter AP of all enemy units by 2% + 1%/lvl
 
*Is a phantasm spell, can be resisted
 
 
 
[[Charisma]] (Lv.14):
 
*Increases recruit rate by 4% + 2%/lvl
 
 
 
==Preferred Units==
 
*Increases the [[efficiency]] of [[sprite]]/[[siren]] only & will always command those stacks over others.
 
 
 
==Comments==
 
"The fact that his race is [[sprite]] isn't very good, since blue units from the sprite family ([[sprite]]/[[siren]]) have a very bad habit of getting stackwiped because of their low hp, which can result in your bard's death. I recommend that if you get a bard, try avoiding using those units or stack them in sufficient numbers that they won't all be killed." - Unknown
 
  
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Battle: [[Song|Song]] (Obtained at level 9)
  
"Bards command a high price on the market due to [[song]]." - Unknown
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*Increases Primary and Counter AP of all friendly units by 2% + 1% per skill level
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*Reduces Primary and Counter AP of all enemy units by 2% + 1% per skill level
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*Is a phantasm spell, can be resisted
  
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Passive: [[Charisma|Charisma]] (Obtained at level 14)
  
"The bard's ranged psychic attack is good and the hero isn't expensive to maintain." - Unknown
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*Increases recruit rate by 2% + 1% per skill level
  
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== Preferred Units ==
  
"It's a pity the bard only increases [[efficiency]] of [[sprite]]/[[siren]] since it's [[song]] ability is better than [[valor]]. Had it been a [[elemental]] race hero for example, it would have been a top tier hero in any blue's arsenal. Still, the bard has a good ability in [[song]], doesnt cost much to upkeep, and has a decent attack type." - SpiritSlasher
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*Increases the [[Efficiency|efficiency]] of on-color sprites ([[Sprite|sprite]]/[[Siren|siren]]) only
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*Will always prioritize commanding on-color sprite[http://wiki.the-reincarnation.org/index.php/Category:Sprites [1]] stacks
  
<noinclude>[[category:heroes]] [[category:battle heroes]] [[category:Phantasm Heroes]]</noinclude>
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[[Category:Heroes]] [[Category:Battle heroes]] [[Category:Phantasm Heroes]]

Latest revision as of 23:35, 27 October 2022

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Bards are unique in their magic: they weave complex enchantments through music. Normally residing in inns and taverns - where they make a tidy profit - it is rare to find a Bard on the battlefield. But these are strange times, indeed. Bards that join forces with a mage use their music to inspire allies, confuse enemies, and increase the morale of the troops being trained.

Hero Statistics
Profession Bard
Magic Speciality Phantasm
Race Pixie
Attributes Mercenary
Gender Male
Attack Power 3000 + 1500*level
Attack Type Ranged Psychic
Counter Attack 1000 + 500*level
Hit Points 2400 + 1200*level
Upkeep Cost -1000 + 1000*level gold 50 + 5*level m.p.
Abilities Song (9) Charisma (14)
Re PLAIN.jpg
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta


 

Abilities

Battle: Song (Obtained at level 9)

  • Increases Primary and Counter AP of all friendly units by 2% + 1% per skill level
  • Reduces Primary and Counter AP of all enemy units by 2% + 1% per skill level
  • Is a phantasm spell, can be resisted

Passive: Charisma (Obtained at level 14)

  • Increases recruit rate by 2% + 1% per skill level

Preferred Units

  • Increases the efficiency of on-color sprites (sprite/siren) only
  • Will always prioritize commanding on-color sprite[1] stacks